mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-05-25 15:25:35 -04:00
76 lines
3.5 KiB
C++
76 lines
3.5 KiB
C++
/*
|
|
* This source file is modified from a part, the HTML/CSS Interface Middleware
|
|
*
|
|
* For the latest information, see http://github.com/mikke89/RmlUi
|
|
*
|
|
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
*
|
|
*/
|
|
|
|
#ifndef RMLUI_CORE_FONTENGINESCALED_FONTENGINEINTERFACESCALED_H
|
|
#define RMLUI_CORE_FONTENGINESCALED_FONTENGINEINTERFACESCALED_H
|
|
|
|
#include "RmlUi/Core/FontEngineInterface.h"
|
|
|
|
namespace RecompRml {
|
|
|
|
using namespace Rml;
|
|
|
|
class RMLUICORE_API FontEngineInterfaceScaled : public FontEngineInterface {
|
|
public:
|
|
FontEngineInterfaceScaled();
|
|
virtual ~FontEngineInterfaceScaled();
|
|
|
|
/// Adds a new font face to the database. The face's family, style and weight will be determined from the face itself.
|
|
bool LoadFontFace(const String& file_name, bool fallback_face, Style::FontWeight weight) override;
|
|
|
|
/// Adds a new font face to the database using the provided family, style and weight.
|
|
bool LoadFontFace(const byte* data, int data_size, const String& font_family, Style::FontStyle style, Style::FontWeight weight,
|
|
bool fallback_face) override;
|
|
|
|
/// Returns a handle to a font face that can be used to position and render text. This will return the closest match
|
|
/// it can find, but in the event a font family is requested that does not exist, NULL will be returned instead of a
|
|
/// valid handle.
|
|
FontFaceHandle GetFontFaceHandle(const String& family, Style::FontStyle style, Style::FontWeight weight, int size) override;
|
|
|
|
/// Prepares for font effects by configuring a new, or returning an existing, layer configuration.
|
|
FontEffectsHandle PrepareFontEffects(FontFaceHandle, const FontEffectList& font_effects) override;
|
|
|
|
/// Returns the font metrics of the given font face.
|
|
const FontMetrics& GetFontMetrics(FontFaceHandle handle) override;
|
|
|
|
/// Returns the width a string will take up if rendered with this handle.
|
|
int GetStringWidth(FontFaceHandle, const String& string, float letter_spacing, Character prior_character) override;
|
|
|
|
/// Generates the geometry required to render a single line of text.
|
|
int GenerateString(FontFaceHandle, FontEffectsHandle, const String& string, const Vector2f& position, const Colourb& colour, float opacity,
|
|
float letter_spacing, GeometryList& geometry) override;
|
|
|
|
/// Returns the current version of the font face.
|
|
int GetVersion(FontFaceHandle handle) override;
|
|
|
|
/// Releases resources owned by sized font faces, including their textures and rendered glyphs.
|
|
void ReleaseFontResources() override;
|
|
};
|
|
|
|
} // namespace Rml
|
|
#endif
|