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https://github.com/Zelda64Recomp/Zelda64Recomp
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10 lines
201 B
C
10 lines
201 B
C
#ifndef __PATCH_GRAPHICS_H__
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#define __PATCH_GRAPHICS_H__
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#include "patch_helpers.h"
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DECLARE_FUNC(float, recomp_get_aspect_ratio, float);
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DECLARE_FUNC(s32, recomp_get_target_framerate, s32);
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#endif
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