Sections:
	.init       type:code align:4
	extab       type:rodata align:32
	extabindex  type:rodata align:32
	.text       type:code align:32
	.ctors      type:rodata align:16
	.dtors      type:rodata align:16
	.rodata     type:rodata align:32
	.data       type:data align:4
	.bss        type:bss align:16
	.sdata      type:data align:32
	.sbss       type:bss align:16
	.sdata2     type:rodata align:4

boot.c:
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	.data       start:0x800AF860 end:0x800AFE50
	.bss        start:0x800E2280 end:0x800E2318

jsyswrap.cpp:
	.text       start:0x8000663C end:0x80007188
	.ctors      start:0x800A9784 end:0x800A9788
	.data       start:0x800AFE50 end:0x800B05E8
	.bss        start:0x800E2318 end:0x800E2640

version.c:
	.text       start:0x80007188 end:0x80007188
	.data       start:0x800B05E8 end:0x800B0608

initial_menu.c:
	.text       start:0x80007188 end:0x80007E58
	.rodata     start:0x800A97E8 end:0x800A97F8
	.data       start:0x800B0608 end:0x800B0A60
	.bss        start:0x800E2640 end:0x800E2790

dvderr.c:
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	.data       start:0x800B0A60 end:0x800B9140
	.bss        start:0x800E2790 end:0x800E2B88

bootdata/gam_win1.c:
	.data       start:0x800B9140 end:0x800BB500

bootdata/gam_win2.c:
	.data       start:0x800BB500 end:0x800BD820

bootdata/gam_win3.c:
	.data       start:0x800BD820 end:0x800BE460

bootdata/logo_nin.c:
	.data       start:0x800BE460 end:0x800C3140

nintendo_hi_0.c:
	.text       start:0x800083F8 end:0x800083F8
	.data       start:0x800C3140 end:0x800CCA40

jaudio_NES/game/dummyprobe.c:
	.text       start:0x800083F8 end:0x80008400

jaudio_NES/game/audioheaders.c:
	.text       start:0x80008400 end:0x80008400
	.data       start:0x800CCA40 end:0x800CE880

jaudio_NES/game/verysimple.c:
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	.sdata      start:0x80217B80 end:0x80217B88

jaudio_NES/game/emusound.c:
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	.data       start:0x800CE880 end:0x800CED40
	.bss        start:0x800E2B88 end:0x800EB640
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	.sbss       start:0x80218280 end:0x802182E8
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jaudio_NES/game/game64.c:
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	.sbss       start:0x802182E8 end:0x80218390
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jaudio_NES/game/melody.c:
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jaudio_NES/game/rhythm.c:
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jaudio_NES/game/radio.c:
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jaudio_NES/game/kappa.c:
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	.sdata2     start:0x80218D88 end:0x80218D98

jaudio_NES/game/staff.c:
	.text       start:0x80016840 end:0x80016D20
	.data       start:0x800CFE10 end:0x800CFF20
	.sbss       start:0x802183B8 end:0x802183C8
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jaudio_NES/internal/rspsim.c:
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jaudio_NES/internal/aictrl.c:
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jaudio_NES/internal/sample.c:
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jaudio_NES/internal/dummyrom.c:
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	.bss        start:0x8020D78C end:0x8020D7A0 align:4 common
	.sbss       start:0x80218420 end:0x80218440

jaudio_NES/internal/audiothread.c:
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	.sbss       start:0x80218440 end:0x80218460
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jaudio_NES/internal/neosthread.c:
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	.sbss       start:0x80218460 end:0x80218478

jaudio_NES/internal/streamctrl.c:
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	.data       start:0x800D01A8 end:0x800D0278
	.bss        start:0x80186440 end:0x801864B0
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jaudio_NES/internal/dspbuf.c:
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jaudio_NES/internal/cpubuf.c:
	.text       start:0x80019AE0 end:0x80019DC0
	.bss        start:0x801864C0 end:0x801864D0
	.sbss       start:0x80218488 end:0x80218498

jaudio_NES/internal/playercall.c:
	.text       start:0x80019DC0 end:0x8001A0C0
	.bss        start:0x801864D0 end:0x80186590

jaudio_NES/internal/dvdthread.c:
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	.data       start:0x800D0278 end:0x800D0298
	.bss        start:0x80186590 end:0x8018F1A8
	.sbss       start:0x80218498 end:0x802184E8

jaudio_NES/internal/rate.c:
	.sdata      start:0x80217BE8 end:0x80217BF8
	.sbss       start:0x802184E8 end:0x802184F0

jaudio_NES/internal/driver.c:
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jaudio_NES/internal/memory.c:
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jaudio_NES/internal/system.c:
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jaudio_NES/internal/sub_sys.c:
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	.data       start:0x800D0300 end:0x800D0390
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	.sdata2     start:0x80218E48 end:0x80218E60

jaudio_NES/internal/audiowork.c:
	.bss        start:0x8020E808 end:0x80217AB8 align:4 common
	.sbss       start:0x80218528 end:0x80218540

jaudio_NES/internal/audiotable.c:
	.data       start:0x800D0390 end:0x800D3668

jaudio_NES/internal/audioconst.c:
	.data       start:0x800D3668 end:0x800D36C8

jaudio_NES/internal/os.c:
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jaudio_NES/internal/astest.c:
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jaudio_NES/internal/channel.c:
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jaudio_NES/internal/effect.c:
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jaudio_NES/internal/track.c:
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jaudio_NES/internal/dspboot.c:
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jaudio_NES/internal/dspproc.c:
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jaudio_NES/internal/ipldec.c:
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	.sbss       start:0x80218548 end:0x80218550

jaudio_NES/internal/dsp_cardunlock.c:
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	.rodata     start:0x800AA7A0 end:0x800AA7E0

jaudio_NES/internal/dsp_GBAKey.c:
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jaudio_NES/internal/driverinterface.c:
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jaudio_NES/internal/dspdriver.c:
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jaudio_NES/internal/dspinterface.c:
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jaudio_NES/internal/fxinterface.c:
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jaudio_NES/internal/tables.c:
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jaudio_NES/internal/bankread.c:
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jaudio_NES/internal/waveread.c:
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jaudio_NES/internal/connect.c:
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	.bss        start:0x801AA3C0 end:0x801AA7C0

jaudio_NES/internal/bankdrv.c:
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jaudio_NES/internal/random.c:
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jaudio_NES/internal/aramcall.c:
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jaudio_NES/internal/ja_calc.c:
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jaudio_NES/internal/fat.c:
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jaudio_NES/internal/cmdstack.c:
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jaudio_NES/internal/heapctrl.c:
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jaudio_NES/internal/jammain_2.c:
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jaudio_NES/internal/midplay.c:
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jaudio_NES/internal/noteon.c:
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jaudio_NES/internal/seqsetup.c:
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jaudio_NES/internal/centcalc.c:
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jaudio_NES/internal/jamosc.c:
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jaudio_NES/internal/oneshot.c:
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Famicom/ks_nes_core.cpp:
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Famicom/ks_nes_draw.cpp:
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Famicom/famicom.cpp:
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Famicom/famicom_nesinfo.cpp:
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dolphin/gba/GBA.c:
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dolphin/gba/GBAGetProcessStatus.c:
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dolphin/gba/GBAJoyBoot.c:
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dolphin/gba/GBARead.c:
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dolphin/gba/GBAWrite.c:
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dolphin/gba/GBAXfer.c:
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GBA2/JoyBoot.c:
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libforest/emu64/emu64.c:
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libforest/osreport.c:
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libforest/fault.c:
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libforest/ReconfigBATs.c:
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libu64/debug.c:
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libu64/gfxprint.c:
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libu64/gfxprint_data.c:
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libu64/pad.c:
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libc64/__osMalloc.c:
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libc64/aprintf.c:
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libc64/math64.c:
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dolphin/amcstubs/AmcExi2Stubs.c:
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