#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

EVW_ANIME_SCROLL int_sugi_kpool_evw_anime_2[] = { { -1, 0, 16, 16 }, { 0, -2, 16, 16 } };

EVW_ANIME_DATA int_sugi_kpool_evw_anime[] = { { -2, EVW_ANIME_TYPE_SCROLL2, int_sugi_kpool_evw_anime_2 } };
