#ifndef M_SCENE_FTR_H
#define M_SCENE_FTR_H

#include "types.h"
#include "m_play_h.h"

#ifdef __cplusplus
extern "C" {
#endif

extern void mScn_ObtainMyRoomBank(GAME_PLAY* play);
extern void mScn_ObtainCarpetBank(GAME_PLAY* play);

#ifdef __cplusplus
}
#endif

#endif
