#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern Vtx int_sugi_kpool_v[];
u16 int_sugi_kpool_pal[] ATTRIBUTE_ALIGN(32) = {
#include "assets/int_sugi_kpool_pal.inc"
};

u8 int_sugi_kpool_all_tex_txt[] = {
#include "assets/int_sugi_kpool_all_tex_txt.inc"
};

u8 int_sugi_kpool_water_tex_4i4_pic_i4[] = {
#include "assets/int_sugi_kpool_water_tex_4i4_pic_i4.inc"
};

Vtx int_sugi_kpool_v[] = {
#include "assets/int_sugi_kpool_v.inc"
};

Gfx sugi_kpool_w_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, 0, 0, 0, 1, COMBINED, 0, SHADE, 0, TEXEL0, 1,
                       PRIM_LOD_FRAC, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_ZB_XLU_SURF2),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_I, G_IM_SIZ_4b, 16, 16, int_sugi_kpool_water_tex_4i4_pic_i4),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_REPEAT, GX_REPEAT, 15, 15),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_I, G_IM_SIZ_4b, 16, 16, int_sugi_kpool_water_tex_4i4_pic_i4),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 1, 15, GX_REPEAT, GX_REPEAT, 15, 15),
    gsSPDisplayList(anime_2_txt),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(int_sugi_kpool_v, 8, 0),
    gsSPNTrianglesInit_5b(6, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 3, 4, 7, 3, 7, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx sugi_kpool_t_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_sugi_kpool_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 64, 64, int_sugi_kpool_all_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_sugi_kpool_v[32], 32, 0),
    gsSPNTrianglesInit_5b(15, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(7, 8, 9, 7, 9, 10, 11, 12, 6, 13, 14, 6),
    gsSPNTriangles_5b(15, 16, 6, 17, 18, 19, 17, 19, 20, 21, 22, 6),
    gsSPNTriangles_5b(23, 24, 25, 23, 25, 26, 27, 28, 6, 29, 30, 6),
    gsSPVertex(&int_sugi_kpool_v[63], 19, 0),
    gsSPNTrianglesInit_5b(9, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 8, 9, 10, 11, 12, 13, 11, 13, 14),
    gsSPNTriangles_5b(15, 16, 17, 15, 17, 18, 0, 0, 0, 0, 0, 0),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 64, 64, int_sugi_kpool_all_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPVertex(&int_sugi_kpool_v[82], 32, 0),
    gsSPNTrianglesInit_5b(16, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 8, 9, 10, 8, 10, 11, 12, 13, 14),
    gsSPNTriangles_5b(12, 14, 15, 16, 17, 18, 16, 18, 19, 20, 21, 22),
    gsSPNTriangles_5b(20, 22, 23, 24, 25, 26, 24, 26, 27, 28, 29, 30),
    gsSPNTriangles_5b(28, 30, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};

Gfx sugi_kpool_model[] = {
    gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
    gsDPSetCombineLERP(TEXEL0, 0, PRIMITIVE, 0, TEXEL0, 0, PRIM_LOD_FRAC, PRIMITIVE, COMBINED, 0, SHADE, 0, 0, 0, 0,
                       COMBINED),
    gsDPSetPrimColor(0, 15, 252, 252, 252, 125),
    gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_SURF2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, int_sugi_kpool_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 64, 64, int_sugi_kpool_all_tex_txt),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_CLAMP, GX_CLAMP, 0, 0),
    gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH | G_DECAL_LEQUAL),
    gsSPVertex(&int_sugi_kpool_v[8], 24, 0),
    gsSPNTrianglesInit_5b(16, 0, 1, 2, 0, 2, 3, 4, 5, 6),
    gsSPNTriangles_5b(4, 6, 7, 8, 9, 10, 8, 10, 11, 12, 4, 7),
    gsSPNTriangles_5b(12, 7, 13, 14, 8, 11, 14, 11, 15, 16, 17, 18),
    gsSPNTriangles_5b(16, 18, 19, 17, 20, 21, 17, 21, 18, 1, 22, 23),
    gsSPNTriangles_5b(1, 23, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0),
    gsSPEndDisplayList(),
};
