#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"

u16 hnw_face[] = {
#include "assets/hnw_face.inc"
};

u8 hnw_tmem_txt[] = {
#include "assets/hnw_tmem_txt.inc"
};
