#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
#include "ac_npc.h"
#include "ef_effect_control.h"

extern u16 lat_letter14_pal[];
extern u8 lat_letter14_2[];
extern u8 lat_letter14_4[];
extern u8 lat_letter14_1[];
extern u8 lat_letter14_3[];
Vtx lat_letter14_v[] = {
#include "assets/lat_letter14_v.inc"
};

Gfx lat_letter14_win_model[] = {
    gsDPSetRenderMode(G_RM_AA_OPA_SURF, G_RM_AA_OPA_SURF2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, lat_letter14_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 64, 32, lat_letter14_1),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_REPEAT, GX_REPEAT, 0, 0),
    gsSPVertex(lat_letter14_v, 4, 0),
    gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
    gsSPEndDisplayList(),
};

Gfx lat_letter14_winT_model[] = {
    gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
    gsDPLoadTLUT_Dolphin(15, 16, 1, lat_letter14_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, lat_letter14_4),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPVertex(&lat_letter14_v[4], 4, 0),
    gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
    gsDPLoadTLUT_Dolphin(15, 16, 1, lat_letter14_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, lat_letter14_3),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPVertex(&lat_letter14_v[8], 4, 0),
    gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
    gsDPLoadTLUT_Dolphin(15, 16, 1, lat_letter14_pal),
    gsDPSetTextureImage_Dolphin(G_IM_FMT_CI, G_IM_SIZ_4b, 16, 32, lat_letter14_2),
    gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_CLAMP, 0, 0),
    gsSPVertex(&lat_letter14_v[12], 4, 0),
    gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
    gsSPEndDisplayList(),
};

Gfx lat_letter14_model[] = {
    gsSPDisplayList(lat_letter14_win_model),
    gsSPDisplayList(lat_letter14_winT_model),
    gsSPEndDisplayList(),
};
