extern unsigned short cbr_8_pal[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_pal.inc"
};

extern unsigned char cbr_8_eye1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye1_TA_tex_txt.inc"
};

extern unsigned char cbr_8_eye2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye2_TA_tex_txt.inc"
};

extern unsigned char cbr_8_eye3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye3_TA_tex_txt.inc"
};

extern unsigned char cbr_8_eye4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye4_TA_tex_txt.inc"
};

extern unsigned char cbr_8_eye5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye5_TA_tex_txt.inc"
};

extern unsigned char cbr_8_eye6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye6_TA_tex_txt.inc"
};

extern unsigned char cbr_8_eye7_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye7_TA_tex_txt.inc"
};

extern unsigned char cbr_8_eye8_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_eye8_TA_tex_txt.inc"
};

extern unsigned char cbr_8_mouth1_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_mouth1_TA_tex_txt.inc"
};

extern unsigned char cbr_8_mouth2_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_mouth2_TA_tex_txt.inc"
};

extern unsigned char cbr_8_mouth3_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_mouth3_TA_tex_txt.inc"
};

extern unsigned char cbr_8_mouth4_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_mouth4_TA_tex_txt.inc"
};

extern unsigned char cbr_8_mouth5_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_mouth5_TA_tex_txt.inc"
};

extern unsigned char cbr_8_mouth6_TA_tex_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_mouth6_TA_tex_txt.inc"
};

extern unsigned char cbr_8_tmem_txt[] __attribute__((aligned(32))) = {
#include "assets/npc/tex/cbr_8_tmem_txt.inc"
};

