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https://github.com/ACreTeam/ac-decomp
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link ac_hanabi
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@@ -3,6 +3,7 @@
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#include "types.h"
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#include "m_actor.h"
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#include "ac_tools.h"
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#ifdef __cplusplus
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extern "C" {
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@@ -10,6 +11,15 @@ extern "C" {
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extern ACTOR_PROFILE T_Hanabi_Profile;
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typedef void (*HANABI_PROC)(ACTOR*);
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typedef struct t_hanabi_s{
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TOOLS_ACTOR tools_class;
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u8 pad2[0x8];
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HANABI_PROC proc;
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int current_id;
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}HANABI_ACTOR;
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#ifdef __cplusplus
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}
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#endif
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@@ -40,6 +40,8 @@ typedef void (*mActor_proc)(ACTOR*, GAME*);
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#define ACTOR_OBJ_BANK_12 12
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#define ACTOR_OBJ_BANK_16 16
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#define ACTOR_OBJ_BANK_41 41
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#define ACTOR_OBJ_BANK_53 53
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enum actor_part {
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ACTOR_PART_FG,
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