diff --git a/src/actor/ac_arrange_room.c b/src/actor/ac_arrange_room.c index 65cc072e..4b4915dc 100644 --- a/src/actor/ac_arrange_room.c +++ b/src/actor/ac_arrange_room.c @@ -31,7 +31,7 @@ ACTOR_PROFILE Arrange_Room_Profile = { }; static void* aAR_SecureDmaRam(GAME* game, size_t size) { - zelda_malloc_align(size, 0x20); + return zelda_malloc_align(size, 0x20); } static void aAR_SetClip(ACTOR* actor, int flag) {