Migrate to dtk-template

Co-authored-by: NWPlayer123 <NWPlayer123@users.noreply.github.com>
This commit is contained in:
Luke Street
2024-10-28 18:57:33 -06:00
parent b05a6d3ed8
commit 1b0b96665a
1586 changed files with 116505 additions and 84895 deletions
+48 -43
View File
@@ -14,54 +14,57 @@ extern "C" {
typedef void (*GBATransferCallback)(s32 chan);
typedef struct GBASecParam {
u8 readbuf[4];
s32 paletteColor;
s32 paletteSpeed;
s32 length;
u32* out;
u8 _padding0[12];
u32 keyA;
s32 keyB;
u8 _padding1[24];
// total size: 0x40
u8 readbuf[4]; // offset 0x0, size 0x4
s32 paletteColor; // offset 0x4, size 0x4
s32 paletteSpeed; // offset 0x8, size 0x4
s32 length; // offset 0xC, size 0x4
u32* out; // offset 0x10, size 0x4
u8 _padding0[12]; // offset 0x14, size 0xC
u32 keyA; // offset 0x20, size 0x4
s32 keyB; // offset 0x24, size 0x4
u8 _padding1[24]; // offset 0x28, size 0x18
} GBASecParam;
typedef struct GBABootInfo {
s32 paletteColor;
s32 paletteSpeed;
u8* programp;
s32 length;
u8* status;
GBACallback callback;
u8 readbuf[4];
u8 writebuf[4];
int i;
OSTick start;
OSTime begin;
int firstXfer;
int curOffset;
u32 crc;
u32 dummyWord[7];
u32 keyA;
s32 keyB;
u32 initialCode;
int realLength;
// total size: 0x68
s32 paletteColor; // offset 0x0, size 0x4
s32 paletteSpeed; // offset 0x4, size 0x4
u8* programp; // offset 0x8, size 0x4
s32 length; // offset 0xC, size 0x4
u8* status; // offset 0x10, size 0x4
GBACallback callback; // offset 0x14, size 0x4
u8 readbuf[4]; // offset 0x18, size 0x4
u8 writebuf[4]; // offset 0x1C, size 0x4
int i; // offset 0x20, size 0x4
OSTick start; // offset 0x24, size 0x4
OSTime begin; // offset 0x28, size 0x8
BOOL firstXfer; // offset 0x30, size 0x4
int curOffset; // offset 0x34, size 0x4
u32 crc; // offset 0x38, size 0x4
u32 dummyWord[7]; // offset 0x3C, size 0x1C
u32 keyA; // offset 0x58, size 0x4
s32 keyB; // offset 0x5C, size 0x4
u32 initialCode; // offset 0x60, size 0x4
int realLength; // offset 0x64, size 0x4
} GBABootInfo;
typedef struct GBAControl {
u8 output[5];
u8 input[5];
s32 outputBytes;
s32 inputBytes;
u8* status;
u8* ptr;
GBACallback callback;
s32 ret;
OSThreadQueue threadQueue;
OSTime delay;
GBATransferCallback proc;
GBABootInfo bootInfo;
DSPTaskInfo task;
GBASecParam* param;
// total size: 0x100
u8 output[5]; // offset 0x0, size 0x5
u8 input[5]; // offset 0x5, size 0x5
u32 outputBytes; // offset 0xC, size 0x4
u32 inputBytes; // offset 0x10, size 0x4
u8* status; // offset 0x14, size 0x4
void* ptr; // offset 0x18, size 0x4
GBACallback callback; // offset 0x1C, size 0x4
s32 ret; // offset 0x20, size 0x4
OSThreadQueue threadQueue; // offset 0x24, size 0x8
OSTime delay; // offset 0x30, size 0x8
GBATransferCallback proc; // offset 0x38, size 0x4
GBABootInfo bootInfo; // offset 0x40, size 0x68
DSPTaskInfo task; // offset 0xA8, size 0x50
GBASecParam * param; // offset 0xF8, size 0x4
} GBAControl;
extern GBAControl __GBA[4];
@@ -71,7 +74,9 @@ void __GBAHandler(s32 chan, u32 error, OSContext* context);
void __GBASyncCallback(s32 chan, s32 ret);
s32 __GBASync(s32 chan);
OSTime __GBASetDelay(s32 chan, OSTime delay);
s32 __GBATransfer(s32 chan, s32 w1, s32 w2, GBATransferCallback callback);
s32 __GBATransfer(s32 chan, u32 outputBytes, u32 inputBytes, GBATransferCallback proc);
void __GBAX01(s32 chan, s32 ret);
void __GBAX02(s32 chan, u8* readbuf);
#ifdef __cplusplus
}
+6 -3
View File
@@ -13,7 +13,7 @@ extern "C" {
#define GBA_CHAN3 3
#define GBA_MAX_CHAN 4
#define GBA_ALL_KEY_MASK 0x03ff
#define GBA_ALL_KEY_MASK 0x03FF
#define GBA_A_BUTTON 0x0001
#define GBA_B_BUTTON 0x0002
#define GBA_SELECT_BUTTON 0x0004
@@ -25,7 +25,7 @@ extern "C" {
#define GBA_R_BUTTON 0x0100
#define GBA_L_BUTTON 0x0200
#define GBA_JSTAT_MASK 0x3a
#define GBA_JSTAT_MASK 0x3A
#define GBA_JSTAT_FLAGS_SHIFT 4
#define GBA_JSTAT_FLAGS_MASK 0x30
#define GBA_JSTAT_PSF1 0x20
@@ -41,9 +41,11 @@ extern "C" {
#define GBA_JOYBOOT_PROGRAM_SIZE_MAX 0x40000
#define GBA_JOYBOOT_BOOTPARAM_OFFSET 0xc8
#define GBA_JOYBOOT_BOOTPARAM_OFFSET 0xC8
#define GBA_JOYBOOT_BOOTPARAM_SIZE 0x18
typedef void (*GBACallback)(s32 chan, s32 ret);
void GBAInit(void);
s32 GBAGetStatus(s32 chan, u8* status);
s32 GBAGetStatusAsync(s32 chan, u8* status, GBACallback callback);
@@ -58,6 +60,7 @@ s32 GBAJoyBoot(s32 chan, s32 palette_color, s32 palette_speed, u8* programp, s32
u8* status);
s32 GBAJoyBootAsync(s32 chan, s32 palette_color, s32 palette_speed, u8* programp, s32 length,
u8* status, GBACallback callback);
#ifdef __cplusplus
}
#endif