diff --git a/src/actor/npc/ac_npc_mask_cat.c b/src/actor/npc/ac_npc_mask_cat.c index f9c5d4a0..6e8ebd20 100644 --- a/src/actor/npc/ac_npc_mask_cat.c +++ b/src/actor/npc/ac_npc_mask_cat.c @@ -34,8 +34,8 @@ static void aNMC_actor_dt(ACTOR* actorx, GAME* game); static void aNMC_actor_init(ACTOR* actorx, GAME* game); static void aNMC_actor_save(ACTOR* actorx, GAME* game); +// clang-format off ACTOR_PROFILE Npc_Mask_Cat_Profile = { - // clang-format off mAc_PROFILE_NPC_MASK_CAT, ACTOR_PART_NPC, ACTOR_STATE_NONE, @@ -47,46 +47,49 @@ ACTOR_PROFILE Npc_Mask_Cat_Profile = { aNMC_actor_init, mActor_NONE_PROC1, aNMC_actor_save, - // clang-format on }; +// clang-format on static void aNMC_actor_ct(ACTOR* actorx, GAME* game) { - static aNPC_ct_data_c ct_data = { - &aNMC_actor_move, - &aNMC_actor_draw, - 3, - &aNMC_talk_request, - &aNMC_talk_init, - &aNMC_talk_end_chk, - 0, - }; - if (CLIP(npc_clip)->birth_check_proc(actorx, game) == TRUE) { - if (Common_Get(spnpc_first_talk_flags) & (1 << aNPC_SPNPC_BIT_MASK_CAT)) { - Actor_delete(actorx); - actorx->sv_proc = NULL; - actorx->dt_proc = NULL; - mNpc_RenewalSetNpc(actorx); - } else { - CLIP(npc_clip)->ct_proc(actorx, game, &ct_data); + // clang-format off + static aNPC_ct_data_c ct_data = { + &aNMC_actor_move, + &aNMC_actor_draw, + aNPC_CT_SCHED_TYPE_WANDER, + &aNMC_talk_request, + &aNMC_talk_init, + &aNMC_talk_end_chk, + 0, + }; + // clang-format on + + if (NPC_CLIP->birth_check_proc(actorx, game) == TRUE) { + if (Common_Get(spnpc_first_talk_flags) & (1 << aNPC_SPNPC_BIT_MASK_CAT)) { + Actor_delete(actorx); + actorx->sv_proc = NULL; + actorx->dt_proc = NULL; + mNpc_RenewalSetNpc(actorx); + } else { + NPC_CLIP->ct_proc(actorx, game, &ct_data); + } } - } } static void aNMC_actor_save(ACTOR* actorx, GAME* game) { - CLIP(npc_clip)->save_proc(actorx, game); + NPC_CLIP->save_proc(actorx, game); } static void aNMC_actor_dt(ACTOR* actorx, GAME* game) { - CLIP(npc_clip)->dt_proc(actorx, game); - mEv_actor_dying_message(0x73, actorx); + NPC_CLIP->dt_proc(actorx, game); + mEv_actor_dying_message(mEv_EVENT_MASK_NPC, actorx); } static void aNMC_actor_init(ACTOR* actorx, GAME* game) { - CLIP(npc_clip)->init_proc(actorx, game); + NPC_CLIP->init_proc(actorx, game); } static void aNMC_actor_draw(ACTOR* actorx, GAME* game) { - CLIP(npc_clip)->draw_proc(actorx, game); + NPC_CLIP->draw_proc(actorx, game); } -#include "../src/actor/npc/ac_npc_mask_cat_move.c_inc" +#include "../src/actor/npc/ac_npc_mask_cat_move.c_inc" diff --git a/src/actor/npc/ac_npc_mask_cat_move.c_inc b/src/actor/npc/ac_npc_mask_cat_move.c_inc index d2e45bfb..0289e9df 100644 --- a/src/actor/npc/ac_npc_mask_cat_move.c_inc +++ b/src/actor/npc/ac_npc_mask_cat_move.c_inc @@ -1,44 +1,45 @@ static void aNMC_set_painter_name_str() { - mMsg_Window_c* msg_p = mMsg_Get_base_window_p(); - mMsg_Set_free_str(msg_p, 0, Save_Get(mask_cat).design.creator_pid.player_name, 8); + mMsg_SET_FREE_STR(mMsg_FREE_STR0, Save_Get(mask_cat).design.creator_pid.player_name, + sizeof(Save_Get(mask_cat).design.creator_pid.player_name)); } -static void aNMC_set_talk_info() { - u32 msg_num; - s32 mask_cat_talk_idx = Save_Get(mask_cat).talk_idx; - if ((Common_Get(spnpc_first_talk_flags) & (1 << aNPC_SPNPC_BIT_MASK_CAT))) { - if (mask_cat_talk_idx <= 0) { - mask_cat_talk_idx = 1; +static void aNMC_set_talk_info(ACTOR* actorx) { + int msg_num; + int mask_cat_talk_idx = Save_Get(mask_cat).talk_idx; + + if ((Common_Get(spnpc_first_talk_flags) & (1 << aNPC_SPNPC_BIT_MASK_CAT))) { + if (mask_cat_talk_idx <= 0) { + mask_cat_talk_idx = 1; + } + msg_num = 0x31E5 + 4 * (mask_cat_talk_idx - 1) + RANDOM(3); + } else { + Save_Get(mask_cat).talk_idx++; + msg_num = mask_cat_talk_idx * 4 + 0x31E4; } - msg_num = 0x31E5 + 4 * (mask_cat_talk_idx - 1) + RANDOM(3); - } else { - ++Save_Get(mask_cat).talk_idx; - msg_num = mask_cat_talk_idx * 4 + 0x31E4; - } - mDemo_Set_msg_num(msg_num); - aNMC_set_painter_name_str(); + mDemo_Set_msg_num(msg_num); + aNMC_set_painter_name_str(); } static void aNMC_talk_request(ACTOR* actorx, GAME* game) { - mDemo_Request(mDemo_TYPE_TALK, actorx, aNMC_set_talk_info); + mDemo_Request(mDemo_TYPE_TALK, actorx, aNMC_set_talk_info); } static int aNMC_talk_init(ACTOR* actorx, GAME* game) { - Common_Get(spnpc_first_talk_flags) |= (1 << aNPC_SPNPC_BIT_MASK_CAT); - mDemo_Set_ListenAble(); - return 1; + Common_Get(spnpc_first_talk_flags) |= (1 << aNPC_SPNPC_BIT_MASK_CAT); + mDemo_Set_ListenAble(); + return TRUE; } static int aNMC_talk_end_chk(ACTOR* actorx, GAME* game) { - s32 retValue = 0; + int ret = FALSE; - if (mDemo_Check(mDemo_TYPE_TALK, actorx) == 0) - { - retValue = 1; - } - return retValue; + if (!mDemo_Check(mDemo_TYPE_TALK, actorx)) { + ret = TRUE; + } + + return ret; } static void aNMC_actor_move(ACTOR* actorx, GAME* game) { - CLIP(npc_clip)->move_proc(actorx, game); -} \ No newline at end of file + NPC_CLIP->move_proc(actorx, game); +}