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Merge pull request #351 from Cuyler36:jaudio_NES_AudioGlobals
Finish AudioGlobals struct
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@@ -367,15 +367,11 @@ static s8 Na_RhythmGrpProcess(s8 arg0, group* group) {
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int r27;
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int r30;
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int r31;
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(void)arg0;
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int ret = 1;
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r29 = 24;
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static int pre_beat_type = -1;
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static u8 init;
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static int pre_frame_per_step = -1;
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{ static u8 init; }
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tempo_adjust(group);
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if (Na_GetRhythmBeatType() == 0) {
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if (Nap_ReadGrpPort(2, 2) % 2 != 0) {
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@@ -387,6 +383,9 @@ static s8 Na_RhythmGrpProcess(s8 arg0, group* group) {
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r29 = 24;
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}
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/* random call to arg0 so it is stored on the stack, can also do (void)arg0 */
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if (arg0) {}
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r31 = Nap_ReadGrpPort(2, 3);
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if (Nap_ReadGrpPort(2, 2) % 2 != 0) {
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r27 = r31;
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