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https://github.com/ACreTeam/ac-decomp
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Implement & link ac_ins_amenbo
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@@ -0,0 +1,18 @@
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#ifndef AC_INS_AMENBO_H
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#define AC_INS_AMENBO_H
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#include "types.h"
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#include "ac_insect_h.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern void aIAB_actor_init(ACTOR* actorx, GAME* game);
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extern void aIAB_actor_move(ACTOR* actorx, GAME* game);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -35,6 +35,8 @@ typedef enum audio_sound_effects {
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NA_SE_LIGHT_ON,
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NA_SE_LIGHT_OFF,
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NA_SE_25 = 0x25,
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NA_SE_DRAWER_SHUT = 0x3A,
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NA_SE_ITEM_GET = 0x40,
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