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Implement & link jaudio_NES/random.c
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#ifndef JAUDIO_RANDOM_H
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#define JAUDIO_RANDOM_H
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#include "types.h"
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#include "jaudio_NES/audiostruct.h"
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#include "jaudio_NES/audiowork.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern s32 GetRandom_s32(void);
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extern f32 GetRandom_sf32(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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