Implement & link m_name_table.c

This commit is contained in:
Cuyler36
2023-11-10 00:42:20 -05:00
parent bc97537820
commit 34586202d8
3 changed files with 404 additions and 113 deletions
+2 -1
View File
@@ -3,6 +3,7 @@
#include "types.h"
#include "m_actor_type.h"
#include "m_collision_bg.h"
/* TODO: these defintions are likely included from an auto-gen source */
@@ -1746,11 +1747,11 @@ extern mActor_name_t mNT_FishIdx2FishItemNo(int idx);
#define NPC_END (NPC_START + 236)
#define DUMMY_START 0xF000
#define DUMMY_RESERVE 0xF0EE // unsure about this, only true in DnM
#define DUMMY_HANIWA0 0xF0FB
#define DUMMY_HANIWA1 (DUMMY_HANIWA0 + 1)
#define DUMMY_HANIWA2 (DUMMY_HANIWA1 + 1)
#define DUMMY_HANIWA3 (DUMMY_HANIWA2 + 1)
#define DUMMY_RESERVE 0xF102
#define DUMMY_RADIO 0xF109
#define DUMMY_TAMA 0xF110
#define DUMMY_DOUZOU 0xF11D