mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-07-09 12:37:22 -04:00
Implement & link ac_gyoei
This commit is contained in:
+7
-2
@@ -3,12 +3,14 @@
|
||||
|
||||
#include "types.h"
|
||||
#include "ac_tools.h"
|
||||
#include "ac_gyoei_h.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define aGYO_MAX_GYOEI 2
|
||||
#define aGYO_EXIST_MAX 4
|
||||
|
||||
enum {
|
||||
aGYO_GYO_TYPE_TEST,
|
||||
@@ -150,10 +152,13 @@ typedef struct gyoei_actor_s GYOEI_ACTOR;
|
||||
struct gyoei_actor_s {
|
||||
/* 0x000 */ ACTOR actor_class;
|
||||
/* 0x174 */ aGYO_CTRL_ACTOR ctrl[aGYO_MAX_GYOEI];
|
||||
/* 0x614 */ u8 exist[4];
|
||||
/* 0x618 */ int segment_type[4];
|
||||
/* 0x614 */ u8 exist[aGYO_EXIST_MAX];
|
||||
/* 0x618 */ int segment_type[aGYO_EXIST_MAX];
|
||||
};
|
||||
|
||||
extern void aGTT_actor_init(ACTOR* actorx, GAME* game); // ac_gyo_test.c
|
||||
extern void aGKK_actor_init(ACTOR* actorx, GAME* game); // ac_gyo_kaseki
|
||||
|
||||
extern ACTOR_PROFILE Gyoei_Profile;
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
Reference in New Issue
Block a user