linking act_balloon

This commit is contained in:
roeming
2025-07-18 17:17:50 -04:00
parent b4ee53d390
commit 4275952aab
7 changed files with 470 additions and 167 deletions
+75
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#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
u16 act_ball_s_pal[] = {
#include "assets/act_ball_s_pal.inc"
};
u8 act_ball_s_5_tex[] = {
#include "assets/act_ball_s_5_tex.inc"
};
Vtx act_ball_s_v[] = {
#include "assets/act_ball_s_v.inc"
};
Gfx act_ball_s_model[] = {
gsSPTexture(65535, 65535, 0, G_TX_RENDERTILE, G_ON),
gsDPPipeSync(),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, TEXEL0, PRIMITIVE, 0, COMBINED, 0, 0, 0, 0, COMBINED),
gsDPSetTextureLUT(G_TT_RGBA16),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, act_ball_s_pal),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_4b, 0, 496, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD),
gsDPLoadSync(),
gsDPLoadTLUTCmd(G_TX_LOADTILE, 15),
gsDPPipeSync(),
gsDPSetTextureImage(G_IM_FMT_CI, G_IM_SIZ_16b, 1, act_ball_s_5_tex),
gsDPSetTile(G_IM_FMT_CI, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_MIRROR | G_TX_CLAMP, 5, G_TX_NOLOD,
G_TX_MIRROR | G_TX_WRAP, 4, G_TX_NOLOD),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 127, 2048),
gsDPPipeSync(),
gsDPSetTile(G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, G_TX_RENDERTILE, 15, G_TX_MIRROR | G_TX_CLAMP, 5, G_TX_NOLOD,
G_TX_MIRROR | G_TX_WRAP, 4, G_TX_NOLOD),
gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, 60, 124),
gsDPSetPrimColor(0, 128, 255, 255, 255, 255),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
gsSPVertex(act_ball_s_v, 32, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
gsSP2Triangles(6, 7, 8, 0, 9, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 15, 16, 2, 0),
gsSP2Triangles(17, 18, 5, 0, 19, 20, 14, 0),
gsSP2Triangles(21, 22, 8, 0, 23, 24, 11, 0),
gsSP2Triangles(25, 26, 27, 0, 25, 27, 28, 0),
gsSP1Triangle(25, 28, 29, 0),
gsSPVertex(&act_ball_s_v[30], 32, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(0, 3, 4, 0, 5, 6, 7, 0),
gsSP2Triangles(5, 7, 8, 0, 5, 8, 9, 0),
gsSP2Triangles(10, 11, 12, 0, 10, 12, 13, 0),
gsSP2Triangles(10, 13, 14, 0, 15, 16, 17, 0),
gsSP2Triangles(15, 17, 18, 0, 15, 18, 19, 0),
gsSP2Triangles(20, 21, 22, 0, 20, 22, 23, 0),
gsSP2Triangles(20, 23, 24, 0, 25, 26, 27, 0),
gsSP2Triangles(25, 27, 28, 0, 25, 28, 29, 0),
gsSPVertex(&act_ball_s_v[60], 32, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(0, 3, 4, 0, 5, 6, 7, 0),
gsSP2Triangles(5, 7, 8, 0, 5, 8, 9, 0),
gsSP2Triangles(10, 11, 12, 0, 10, 12, 13, 0),
gsSP2Triangles(10, 13, 14, 0, 15, 16, 17, 0),
gsSP2Triangles(15, 17, 18, 0, 15, 18, 19, 0),
gsSP2Triangles(20, 21, 22, 0, 20, 22, 23, 0),
gsSP2Triangles(20, 23, 24, 0, 25, 26, 27, 0),
gsSP1Triangle(28, 29, 30, 0),
gsSPVertex(&act_ball_s_v[91], 21, 0),
gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
gsSP2Triangles(6, 7, 8, 0, 0, 9, 10, 0),
gsSP2Triangles(11, 12, 13, 0, 14, 15, 16, 0),
gsSP2Triangles(3, 17, 18, 0, 6, 19, 20, 0),
gsSPEndDisplayList()
};
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#include "libforest/gbi_extensions.h"
#include "PR/gbi.h"
#include "evw_anime.h"
#include "c_keyframe.h"
u8 act_balloon_wire_tex_txt[] ATTRIBUTE_ALIGN(32) = {
#include "assets/act_balloon_wire_tex_txt.inc"
};
u8 act_balloon_head_tex_rgb_ia8[] ATTRIBUTE_ALIGN(32) = {
#include "assets/act_balloon_head_tex_rgb_ia8.inc"
};
Vtx act_balloon_v[] = {
#include "assets/act_balloon_v.inc"
};
Gfx act_balloon_head_model[] = {
gsSPTexture(4000, 4000, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineLERP(PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, 0, 0, 0, TEXEL0, COMBINED, 0, SHADE, 0, 0, 0, 0,
COMBINED),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsDPSetTextureImage_Dolphin(G_IM_FMT_IA, G_IM_SIZ_8b, 32, 32, act_balloon_head_tex_rgb_ia8),
gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 0, GX_CLAMP, GX_CLAMP, 1, 1),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_SHADING_SMOOTH),
gsSPVertex(act_balloon_v, 26, 0),
gsSPNTrianglesInit_5b(36, 0, 1, 2, 1, 3, 2, 3, 4, 2),
gsSPNTriangles_5b(5, 4, 3, 6, 5, 3, 7, 6, 3, 8, 9, 10),
gsSPNTriangles_5b(9, 11, 10, 11, 4, 10, 10, 4, 5, 12, 10, 5),
gsSPNTriangles_5b(13, 12, 5, 14, 15, 11, 15, 16, 11, 16, 4, 11),
gsSPNTriangles_5b(2, 4, 16, 17, 2, 16, 18, 17, 16, 19, 17, 18),
gsSPNTriangles_5b(19, 20, 17, 19, 21, 20, 22, 21, 19, 22, 19, 15),
gsSPNTriangles_5b(22, 15, 14, 23, 12, 13, 23, 24, 12, 23, 21, 24),
gsSPNTriangles_5b(24, 21, 22, 24, 22, 9, 24, 9, 8, 25, 6, 7),
gsSPNTriangles_5b(25, 23, 6, 25, 21, 23, 20, 21, 25, 20, 25, 1),
gsSPNTriangles_5b(20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
gsSPEndDisplayList()
};
Gfx act_balloon_wireB_model[] = {
gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineLERP(PRIMITIVE, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, COMBINED, 0, 0, 0, COMBINED),
gsDPSetPrimColor(0, 255, 255, 255, 255, 100),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsSPMatrix(anime_6_txt, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
gsDPSetTextureImage_Dolphin(G_IM_FMT_I, G_IM_SIZ_4b, 16, 16, act_balloon_wire_tex_txt),
gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BACK | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
gsSPVertex(&act_balloon_v[26], 4, 0),
gsSPMatrix(anime_6_txt + 0x40, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW),
gsDPSetTextureImage_Dolphin(G_IM_FMT_I, G_IM_SIZ_4b, 16, 16, act_balloon_wire_tex_txt),
gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
gsSPVertex(&act_balloon_v[30], 14, 4),
gsSPNTrianglesInit_5b(4, 0, 1, 4, 1, 6, 5, 2, 3, 7),
gsSPNTriangles_5b(3, 9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0),
gsSPNTrianglesInit_5b(4, 10, 11, 12, 10, 12, 13, 14, 15, 16),
gsSPNTriangles_5b(14, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0),
gsSPEndDisplayList()
};
Gfx act_balloon_wireA_model[] = {
gsSPTexture(0, 0, 0, G_TX_RENDERTILE, G_ON),
gsDPSetCombineLERP(PRIMITIVE, 0, SHADE, 0, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, COMBINED, 0, 0, 0, COMBINED),
gsDPSetPrimColor(0, 255, 255, 255, 255, 100),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsDPSetTextureImage_Dolphin(G_IM_FMT_I, G_IM_SIZ_4b, 16, 16, act_balloon_wire_tex_txt),
gsDPSetTile_Dolphin(G_DOLPHIN_TLUT_DEFAULT_MODE, 0, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPLoadGeometryMode(G_ZBUFFER | G_SHADE | G_FOG | G_LIGHTING | G_SHADING_SMOOTH),
gsSPVertex(&act_balloon_v[44], 8, 0),
gsSPNTrianglesInit_5b(4, 0, 1, 2, 0, 2, 3, 4, 5, 6),
gsSPNTriangles_5b(4, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0),
gsSPEndDisplayList()
};
u8 cKF_ckcb_r_act_balloon_tbl[] = { 0, 3, 3, 3 };
s16 cKF_kn_act_balloon_tbl[] = { 5, 5, 5, 5, 4, 4 };
s16 cKF_c_act_balloon_tbl[] = { 0, 1500, 0, 0, 0, 900, 0, 0, 0 };
s16 cKF_ds_act_balloon_tbl[] = { 1, -100, 20, 10, -57, 252, 32, 99, -38, 60, -99, -38, 61, -100,
-20, 1, 100, -20, 10, 57, -252, 32, -99, 38, 60, 99, 38, 61,
100, 20, 1, 100, -20, 10, 57, -252, 32, -99, 38, 60, 99, 38,
61, 100, 20, 1, -100, 20, 10, -57, 252, 32, 99, -38, 60, -99,
-38, 61, -100, -20, 1, 24, 130, 14, 47, -54, 43, -49, 37, 61,
24, 136, 1, -24, -130, 14, -47, 54, 43, 49, -37, 61, -24, -136 };
cKF_Animation_R_c cKF_ba_r_act_balloon[] = { { cKF_ckcb_r_act_balloon_tbl, cKF_ds_act_balloon_tbl,
cKF_kn_act_balloon_tbl, cKF_c_act_balloon_tbl, -1, 61 } };
cKF_Joint_R_c cKF_je_r_act_balloon_tbl[] = { { NULL, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 1500, 0 } },
{ act_balloon_wireA_model, 1, cKF_JOINT_FLAG_DISP_OPA, { 0, 0, 0 } },
{ act_balloon_wireB_model, 1, cKF_JOINT_FLAG_DISP_OPA, { 1250, 0, 0 } },
{ act_balloon_head_model, 0, cKF_JOINT_FLAG_DISP_OPA, { 1250, 0, 0 } } };
cKF_Skeleton_R_c cKF_bs_r_act_balloon[] = { { ARRAY_COUNT(cKF_je_r_act_balloon_tbl), 3, cKF_je_r_act_balloon_tbl } };