linking act_balloon

This commit is contained in:
roeming
2025-07-18 17:17:50 -04:00
parent b4ee53d390
commit 4275952aab
7 changed files with 470 additions and 167 deletions
+247 -165
View File
@@ -5,15 +5,15 @@ import struct
@dataclass
class EVW_REF:
class struct_ref:
symbol_name: str
symbol_type: str
@dataclass
class EVW_ANIME_result:
class struct_parse_result:
formatted_str: str
referenced_objects: list[EVW_REF]
referenced_objects: list[struct_ref]
def anim_type_conv(anim_type: int):
@@ -27,117 +27,202 @@ def anim_type_conv(anim_type: int):
}.get(anim_type, str(anim_type))
def parse_evw_anime_data(buff: bytes, symbols: list[str]) -> EVW_ANIME_result:
BUFF_SIZE = 8
def parse_bin_formatted(buff: bytes, in_format: list[tuple[str, str]], _symbols: dict[int, str], val_conv: callable = None, type_conv: callable = None):
struct_format = ">"
symbols_offsets = {}
symbol_order = []
reloc_symbols = set()
for format_pair in in_format:
if format_pair == None:
struct_format += "x"
continue
this_offset = struct.calcsize(struct_format)
struct_type, name = format_pair
if struct_type == "p":
reloc_symbols.add(name)
struct_type = "xxxx"
struct_format += struct_type
symbols_offsets[name] = this_offset
symbol_order.append(name)
BUFF_SIZE = struct.calcsize(struct_format)
assert ((len(buff) % BUFF_SIZE) == 0)
found_syms = []
out_data = ""
out_c_data = []
i = 0
while True:
for i in range(0, len(buff), BUFF_SIZE):
b = buff[i:i+BUFF_SIZE]
i += BUFF_SIZE
if len(b) < BUFF_SIZE:
break
(segment, anim_type) = struct.unpack(">bxhxxxx", b)
anim_type = anim_type_conv(anim_type)
this_symbol_name = symbols.pop(0)
vals = (segment, anim_type, this_symbol_name)
out_data += f"\t{{ {', '.join([str(x) for x in vals])} }},\n"
found_syms.append(EVW_REF(this_symbol_name, anim_type))
return EVW_ANIME_result(out_data, found_syms)
extracted_data: list[int] = list(struct.unpack(struct_format, b))
collapsed_data = {}
for this_symbol_name in symbol_order:
if this_symbol_name in reloc_symbols:
ref_name = _symbols.get(
i + symbols_offsets[this_symbol_name], "NULL")
collapsed_data[this_symbol_name] = ref_name
else:
collapsed_data[this_symbol_name] = extracted_data.pop(0)
new_converted_vals = {}
if val_conv:
for name, val in collapsed_data.items():
new_val = val_conv(name, val, dict(collapsed_data))
if new_val != None:
new_converted_vals[name] = new_val
collapsed_data.update(new_converted_vals)
if type_conv:
for name, value in collapsed_data.items():
new_type = type_conv(name, dict(collapsed_data))
if new_type != None:
found_syms.append(struct_ref(value, new_type))
vals = collapsed_data.values()
out_c_data.append(f"\t{{ {', '.join([str(x) for x in vals])} }}")
return struct_parse_result(",\n".join(out_c_data), found_syms)
def parse_evw_anime_col_prim(buff: bytes, symbols: list[str]):
BUFF_SIZE = 5
assert ((len(buff) % BUFF_SIZE) == 0)
out_data = ""
i = 0
while True:
b = buff[i:i+BUFF_SIZE]
i += BUFF_SIZE
if len(b) < BUFF_SIZE:
break
vals = struct.unpack(">BBBBB", b)
out_data += f"\t{{ {', '.join([str(x) for x in vals])} }},\n"
return EVW_ANIME_result(out_data, [])
def parse_evw_anime_data(buff: bytes, symbols) -> struct_parse_result:
this_format = [("b", "segment"), None, ("h", "anim_type"),
("p", "this_symbol_name")]
def vcf(name, value, all_values):
if name == "anim_type":
return anim_type_conv(value)
def tcf(name, all_values):
if name == "this_symbol_name":
return all_values["anim_type"]
return parse_bin_formatted(buff, this_format, symbols, vcf, tcf)
def parse_evw_anime_col_prim(buff: bytes, symbols):
this_format = [("B", "r"), ("B", "g"), ("B", "b"), ("B", "a"), ("B", "l")]
return parse_bin_formatted(buff, this_format, symbols)
def parse_evw_anime_col_env(buff: bytes, symbols: list[str]):
BUFF_SIZE = 4
assert ((len(buff) % BUFF_SIZE) == 0)
out_data = ""
i = 0
while True:
b = buff[i:i+BUFF_SIZE]
i += BUFF_SIZE
if len(b) < BUFF_SIZE:
break
vals = struct.unpack(">BBBB", b)
out_data += f"\t{{ {', '.join([str(x) for x in vals])} }},\n"
return EVW_ANIME_result(out_data, [])
this_format = [("B", "r"), ("B", "g"), ("B", "b"), ("B", "a")]
return parse_bin_formatted(buff, this_format, symbols)
def parse_evw_anime_colreg(buff: bytes, symbols: list[str]):
BUFF_SIZE = 0x10
assert ((len(buff) % BUFF_SIZE) == 0)
found_syms = []
out_data = ""
i = 0
while True:
b = buff[i:i+BUFF_SIZE]
i += BUFF_SIZE
if len(b) < BUFF_SIZE:
break
(frame_count, key_count) = struct.unpack(">HHxxxxxxxxxxxx", b)
prim_colors = symbols.pop(0)
env_colors = symbols.pop(0)
keyframes = symbols.pop(0)
vals = (frame_count, key_count, prim_colors, env_colors, keyframes)
out_data += f"\t{{ {', '.join([str(x) for x in vals])} }},\n"
found_syms.append(EVW_REF(prim_colors, "EVW_ANIME_COL_PRIM"))
found_syms.append(EVW_REF(env_colors, "EVW_ANIME_COL_ENV"))
found_syms.append(EVW_REF(keyframes, "u16"))
return EVW_ANIME_result(out_data, found_syms)
this_format = [("H", "prim_colors"), ("H", "key_count"),
("p", "prim_colors"), ("p", "env_colors"), ("p", "keyframes")]
def tcf(name, symbols):
return {
"prim_colors": "EVW_ANIME_COL_PRIM",
"env_colors": "EVW_ANIME_COL_ENV",
"keyframes": "u16",
}.get(name, None)
return parse_bin_formatted(buff, this_format, symbols, type_conv=tcf)
def parse_evw_anime_scroll(buff: bytes, symbols: list[str]):
BUFF_SIZE = 4
assert ((len(buff) % BUFF_SIZE) == 0)
found_syms = []
out_data = ""
i = 0
while True:
b = buff[i:i+BUFF_SIZE]
i += BUFF_SIZE
if len(b) < BUFF_SIZE:
break
vals = struct.unpack(">bbBB", b)
out_data += f"\t{{ {', '.join([str(x) for x in vals])} }},\n"
return EVW_ANIME_result(out_data, found_syms)
this_format = [("b", "x"), ("b", "y"), ("B", "width"), ("B", "height")]
return parse_bin_formatted(buff, this_format, symbols)
def parse_evw_texanime(buff: bytes, symbols: list[str]):
BUFF_SIZE = 0x10
assert ((len(buff) % BUFF_SIZE) == 0)
found_syms = []
out_data = ""
i = 0
while True:
b = buff[i:i+BUFF_SIZE]
i += BUFF_SIZE
if len(b) < BUFF_SIZE:
break
(frame_count, key_count) = struct.unpack(">HHxxxxxxxxxxxx", b)
texture_tbl = symbols.pop(0)
animation_pattern = symbols.pop(0)
keyframes = symbols.pop(0)
vals = (frame_count, key_count, texture_tbl,
animation_pattern, keyframes)
out_data += f"\t{{ {', '.join([str(x) for x in vals])} }},\n"
found_syms.append(EVW_REF(texture_tbl, "VOID*_LIST"))
found_syms.append(EVW_REF(animation_pattern, "u8"))
found_syms.append(EVW_REF(keyframes, "u16"))
return EVW_ANIME_result(out_data, found_syms)
this_format = [("H", "frame_count"), ("H", "key_count"), ("p",
"texture_tbl"), ("p", "animation_pattern"), ("p", "keyframes")]
def tcf(name, symbols):
return {
"texture_tbl": "VOID*_LIST",
"animation_pattern": "u8",
"keyframes": "u16",
}.get(name, None)
return parse_bin_formatted(buff, this_format, symbols, type_conv=tcf)
def parse_cKF_Skeleton_R_c(buff: bytes, symbols: list[str]):
this_format = [("B", "num_joints"), ("B", "num_shown_joints"),
None, None, ("p", "joint_table")]
def tcf(name, symbols):
return {
"joint_table": "cKF_Joint_R_c",
}.get(name, None)
def vcf(name, value, symbols):
if name == "num_joints":
return f"ARRAY_COUNT({symbols["joint_table"]})"
return parse_bin_formatted(buff, this_format, symbols, vcf, tcf)
def parse_cKF_Animation_R_c(buff: bytes, symbols: list[str]):
this_format = [("p", "flag_table"), ("p", "data_table"),
("p", "key_table"), ("p", "fixed_table"), ("h", "pad"), ("h", "frames")]
def tcf(name, symbols):
return {
"flag_table": "u8",
"data_table": "s16",
"key_table": "s16",
"fixed_table": "s16",
}.get(name, None)
def vcf(name, value, symbols):
if name == "x":
return f"{{ {value}"
if name == "z":
return f"{value} }}"
return parse_bin_formatted(buff, this_format, symbols, vcf, tcf)
def parse_cKF_Joint_R_c(buff: bytes, symbols: list[str]):
this_format = [("p", "model"), ("B", "child"),
("B", "flags"), ("H", "x"), ("H", "y"), ("H", "z")]
def tcf(name, symbols):
return {
"joint_table": "Gfx",
}.get(name, None)
def vcf(name, value, symbols):
if name == "x":
return f"{{ {value}"
if name == "z":
return f"{value} }}"
if name == "flags":
return {
0: "cKF_JOINT_FLAG_DISP_OPA",
1: "cKF_JOINT_FLAG_DISP_XLU"
}.get(value, None)
return parse_bin_formatted(buff, this_format, symbols, vcf, tcf)
def parse_u16(buff: bytes, symbols: list[str]):
vals = struct.unpack(">" + "H" * (len(buff) // 2), buff)
out_str = ",\n".join(str(x) for x in vals)
return struct_parse_result(out_str, [])
def parse_s16(buff: bytes, symbols: list[str]):
vals = struct.unpack(">" + "h" * (len(buff) // 2), buff)
out_str = ",\n".join(str(x) for x in vals)
return struct_parse_result(out_str, [])
def parse_u8(buff: bytes, symbols: list[str]):
vals = struct.unpack(">" + "B" * len(buff), buff)
out_str = ",\n".join(str(x) for x in vals)
return struct_parse_result(out_str, [])
def lookup_bins_and_symbols(lines: list[str], name: str):
@@ -162,7 +247,42 @@ def lookup_bins_and_symbols(lines: list[str], name: str):
out_symbols.append(data)
elif ".rel" in line:
out_bin.extend(b'\0\0\0\0')
out_symbols.append(f"&{line.split(".rel ")[1].split(",")[0]}[xxx]")
out_symbols.append(f"&{line.split(".rel ")[1].split(",")[0]}[0]")
return out_bin, out_symbols
def lookup_bins_and_symbols2(lines: list[str], name: str):
out_bin = bytearray()
out_symbols = {}
begin_ind = 0
end_ind = 0
for i, line in enumerate(lines):
if line.startswith(f".obj {name}"):
begin_ind = i
if line.startswith(f".endobj {name}"):
end_ind = i
data_lines = lines[begin_ind+1:end_ind]
offset_count = 0
for line in data_lines:
if ".4byte" in line:
data = line.split(".4byte ")[1]
try:
out_bin.extend(int(data, 16).to_bytes(4, 'big'))
except Exception as e:
out_bin.extend(b'\0\0\0\0')
out_symbols[offset_count] = data
offset_count += 4
elif ".2byte" in line:
data = line.split(".2byte ")[1]
out_bin.extend(int(data, 16).to_bytes(2, 'big'))
offset_count += 4
elif ".rel" in line:
out_bin.extend(b'\0\0\0\0')
data = f"&{line.split(".rel ")[1].split(",")[0]}[xxx]"
out_symbols[offset_count] = data
offset_count += 4
else:
assert (False), line
return out_bin, out_symbols
@@ -170,7 +290,8 @@ def convert_source_to_gfx_c_source(src_file, dest_path):
with open(src_file) as f:
lines = f.read().split("\n")
includes = ["libforest/gbi_extensions.h", "PR/gbi.h", "evw_anime.h"]
includes = ["libforest/gbi_extensions.h",
"PR/gbi.h", "evw_anime.h", "c_keyframe.h"]
header = "\n".join([f'#include "{x}"' for x in includes]) + "\n"
@@ -192,12 +313,33 @@ def convert_source_to_gfx_c_source(src_file, dest_path):
found_types.append((this_obj, "PAL"))
elif this_obj.endswith("_tex"):
found_types.append((this_obj, "TEX"))
elif this_obj.startswith("cKF_bs_r"):
found_types.append((this_obj, "cKF_Skeleton_R_c"))
elif this_obj.startswith("cKF_ba_r"):
found_types.append((this_obj, "cKF_Animation_R_c"))
# we now have a list of all objects, and we have a partial mapping of what type they could have
# what we want to do is go through all the objects we know, and get the out-data
# there are some objs that will add to this list, we can queue them onto the list
converted_types = {}
lookup_table = {
"EVW_ANIME_DATA": parse_evw_anime_data,
"EVW_ANIME_TYPE_SCROLL1": parse_evw_anime_scroll,
"EVW_ANIME_TYPE_SCROLL2": parse_evw_anime_scroll,
"EVW_ANIME_TYPE_COLREG_MANUAL": parse_evw_anime_colreg,
"EVW_ANIME_TYPE_COLREG_LINEAR": parse_evw_anime_colreg,
"EVW_ANIME_TYPE_COLREG_NONLINEAR": parse_evw_anime_colreg,
"EVW_ANIME_TYPE_TEXANIME": parse_evw_texanime,
"EVW_ANIME_COL_PRIM": parse_evw_anime_col_prim,
"EVW_ANIME_COL_ENV": parse_evw_anime_col_env,
"cKF_Skeleton_R_c": parse_cKF_Skeleton_R_c,
"cKF_Joint_R_c": parse_cKF_Joint_R_c,
"cKF_Animation_R_c": parse_cKF_Animation_R_c,
"u8": parse_u8,
"u16": parse_u16,
"s16": parse_s16,
}
# we now have a list of objects+type
while len(found_types) > 0:
obj_name, type = found_types.pop()
@@ -212,84 +354,24 @@ def convert_source_to_gfx_c_source(src_file, dest_path):
converted_types[obj_name] = (type, data, "")
elif type == "PAL":
data = f'#include "assets/{obj_name}.inc"'
converted_types[obj_name] = ("u16", data, "ATTRIBUTE_ALIGN(32)")
converted_types[obj_name] = ("u16", data, "")
elif type == "TEX":
data = f'#include "assets/{obj_name}.inc"'
converted_types[obj_name] = ("u8", data, "ATTRIBUTE_ALIGN(32)")
elif type == "EVW_ANIME_DATA":
res = parse_evw_anime_data(
*lookup_bins_and_symbols(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = (type, data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
converted_types[obj_name] = ("u8", data, "")
elif type in ["EVW_ANIME_TYPE_SCROLL1", "EVW_ANIME_TYPE_SCROLL2"]:
res = parse_evw_anime_scroll(
*lookup_bins_and_symbols(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = ("EVW_ANIME_SCROLL", data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
elif type == "EVW_ANIME_TYPE_COLREG_MANUAL":
res = parse_evw_anime_colreg(
*lookup_bins_and_symbols(lines, obj_name))
elif type in lookup_table:
res: struct_parse_result = lookup_table[type](
*lookup_bins_and_symbols2(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = (type, data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
elif type == "EVW_ANIME_TYPE_COLREG_LINEAR":
res = parse_evw_anime_colreg(
*lookup_bins_and_symbols(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = (type, data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
elif type == "EVW_ANIME_TYPE_COLREG_NONLINEAR":
res = parse_evw_anime_colreg(
*lookup_bins_and_symbols(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = (type, data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
elif type == "EVW_ANIME_TYPE_TEXANIME":
res = parse_evw_texanime(
*lookup_bins_and_symbols(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = (type, data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
elif type == "EVW_ANIME_COL_PRIM":
res = parse_evw_anime_col_prim(
*lookup_bins_and_symbols(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = (type, data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
elif type == "EVW_ANIME_COL_ENV":
res = parse_evw_anime_col_env(
*lookup_bins_and_symbols(lines, obj_name))
data = res.formatted_str
converted_types[obj_name] = (type, data, "")
for ref in res.referenced_objects:
found_types.insert(
0, (ref.symbol_name, ref.symbol_type))
elif type == "u16":
assert (False)
elif type == "u8":
assert (False)
if len(res.referenced_objects) > 0:
found_types = [(ref.symbol_name, ref.symbol_type)
for ref in res.referenced_objects] + found_types
out = header + "\n\n"
for obj in all_objs:
this_type, out_data, align = converted_types.get(
obj, (None, None, None))
obj, ("u8", f'#include "assets/{obj}.inc"', ""))
out += f"{this_type} {obj}[] {align}= {{ \n{out_data}\n}};\n\n"
# print(out)
with open(dest_path, "w") as f:
+13
View File
@@ -1633,6 +1633,17 @@ def gfx_gsDPSetTileSize(data):
)
def gfx_gsSp1Triangle(data):
def _C(v):
return str(v//2)
return gf_call("gsSP1Triangle", data,
B2A(16, 8, DU, _C),
B2A(8, 8, DU, _C),
B2A(0, 8, DU, _C),
B2A(0, 1, DU, lambda _: "0")
)
def gfx_gsDPSetTile_Dolphin(data):
return gf_call("gsDPSetTile_Dolphin", data, B2A(20, 4, DU, strarg_dolphintile), B2A(16, 3, DU), B2A(12, 4, DU), B2A(10, 2, DU, strarg_texwrap), B2A(8, 2, DU, strarg_texwrap), B2A(4, 4, DU), B2A(4, 4, DU))
@@ -1687,6 +1698,7 @@ extended_func = None
def gfx_gsSPNTrianglesInit(data):
global triangle_count, extended_func
assert (extract_data_lower(data, 0, 1) == 0)
# if extract_data_lower(data, 0, 1) == 0:
# count = extract_data_upper(data, 17, 7) + 1
@@ -1765,6 +1777,7 @@ GFX_LOOKUP = {
G_SETTILE: gfx_gsDPSetTile,
G_LOADBLOCK: gfx_gsDPLoadBlock,
G_SETTILESIZE: gfx_gsDPSetTileSize,
G_TRI1: gfx_gsSp1Triangle,
}