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https://github.com/ACreTeam/ac-decomp
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Implement & link jaudio_NES/melody.c
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@@ -9,7 +9,7 @@ blocked_targets:
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- 0x801F6C7C # tcs_bad
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- 0x801F6C7D # ics_bad
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- 0x800a9a90
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- 0x800a9838
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# - 0x800a9838
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- 0x800a9938
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- 0x800a9a3a
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- 0x800a99f6
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@@ -37,6 +37,11 @@ jaudio_NES/verysimple.c:
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.sdata: [0x80217b80, 0x80217b88]
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# jaudio_NES/game64.c: # TODO: finish
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# .rodata: [0x800a9938, 0x800a9b98]
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jaudio_NES/melody.c:
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.text: [0x8001561c, 0x80015a4c]
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.rodata: [0x800a9b98, 0x800aa500]
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.sbss: [0x80218390, 0x802183a0]
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.sdata2: [0x80218d58, 0x80218d60]
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jaudio_NES/rhythm.c:
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.text: [0x80015a4c, 0x800165ec]
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.bss: [0x8017bdd8, 0x8017be80]
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@@ -3616,6 +3616,8 @@ global:
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0x802182e8: bootsound_ptr
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0x802182ec: bootsound_size
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0x802182f0: sou_now_spec
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0x802182f4: sou_scene_mode
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0x802182f5: sou_chime_status
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0x802182f8: fatalErrorCallback
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0x80218300: sou_last_sys_trg_num
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0x80218304: sou_kazaguruma_speed
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