jaudio_NES: building from pik1

This commit is contained in:
Cuyler36
2025-06-21 04:26:24 -04:00
parent d5498f9b52
commit 46c688ea10
64 changed files with 12460 additions and 267 deletions
+1 -1
View File
@@ -256,7 +256,7 @@ static int aBC_chk_near_boat_block(BIRTH_CONTROL_ACTOR* birth_control, GAME_PLAY
}
static void aBC_set_boat(BIRTH_CONTROL_ACTOR* birth_control, GAME_PLAY* play) {
if (mEv_CheckNotTitleDemo() && aBC_chk_near_boat_block(birth_control, play) == TRUE) {
if (mEv_IsNotTitleDemo() && aBC_chk_near_boat_block(birth_control, play) == TRUE) {
mActor_name_t* boat_ut_p = mFI_UtNum2UtFG(5 * UT_X_NUM + 5, 6 * UT_Z_NUM + 10); // Set boat at F-5, unit 5-10 (x-z)
if (boat_ut_p != NULL) {