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ks_nes_draw: more fixes, bug documentaiton, and score improvements
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@@ -162,7 +162,7 @@ typedef struct ksNesOAMEntry {
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typedef struct ksNesDrawCtx {
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/* 0x0000 */ union {
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u8 sprite_scanline_limit[KS_NES_SCANLINE_COUNT]; // tracks the number of sprites that have been drawn on each scanline
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u8 sprite_scanline_limit[KS_NES_SCANLINE_SPRITE_OVERDRAW_COUNT]; // tracks the number of sprites that have been drawn on each scanline
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u8 scanline_y_coords[2 * 256]; // tracks the Y coordinate of the top & bottom of each scanline
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};
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