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Merge pull request #219 from Cuyler36/ac_mikuji_fix
Implement & link ac_mikuji
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@@ -8,6 +8,20 @@
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extern "C" {
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#endif
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typedef struct actor_mikuji_s MIKUJI_ACTOR;
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typedef void (*MIKUJI_PROC)(MIKUJI_ACTOR*, GAME_PLAY*);
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struct actor_mikuji_s{
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ACTOR actor_class;
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u8 pad[0x2A0 - 0x174];
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MIKUJI_PROC proc;
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u8 pad2[0x2B4 - 0x2A4];
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int current_action;
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int next_action;
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u8 pad3[0x2DC - 0x2BC];
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};
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extern ACTOR_PROFILE Mikuji_Profile;
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#ifdef __cplusplus
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@@ -2162,6 +2162,7 @@ extern int mNT_check_unknown(mActor_name_t item_no);
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#define DUMMY_RESERVE 0xF102
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#define DUMMY_SHRINE 0xF103
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#define DUMMY_RADIO 0xF109
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#define DUMMY_MIKUJI 0xF10D
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#define DUMMY_TAMA 0xF110
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#define DUMMY_DOUZOU 0xF11D
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#define DUMMY_NAMEPLATE 0xF11F
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