fix fakematch

This commit is contained in:
Prakxo
2023-06-15 16:48:36 +02:00
parent 7dcd5588d3
commit 5680c7293e
4 changed files with 11 additions and 11 deletions
+1 -1
View File
@@ -91,7 +91,7 @@ extern void none_proc2(ACTOR* actor, GAME* game);
extern int _Game_play_isPause(GAME_PLAY* play);
extern f32 check_percent_abs(f32 x, f32 min, f32 max, f32 scale, int shift_by_min);
extern f32 get_percent_forAccelBrake(const f32 now, const f32 start, const f32 end, const f32 accelerateDist, const f32 brakeDist);
extern void Game_play_Projection_Trans(GAME_PLAY* const play, MtxF* matrix, xyz_t* screen_pos);
extern void Game_play_Projection_Trans(GAME_PLAY* const play, xyz_t* world_pos, xyz_t* screen_pos);
extern f32 get_percent(const int max, const int min, const int x);
+1 -1
View File
@@ -31,7 +31,7 @@ extern void Matrix_softcv3_load(s_xyz* src, f32 x, f32 y, f32 z);
extern Mtx* _MtxF_to_Mtx(MtxF* src, Mtx* dest);
extern Mtx* _Matrix_to_Mtx(Mtx* dest);
extern Mtx* _Matrix_to_Mtx_new(GRAPH* graph);
extern void Matrix_Position(MtxF* matrix, xyz_t* screen_pos);
extern void Matrix_Position(xyz_t* old_pos, xyz_t* new_pos);
extern void Matrix_Position_Zero(xyz_t* screen_pos);
extern void Matrix_Position_VecX(xyz_t* screen_pos, f32 x);
extern void Matrix_Position_VecZ(xyz_t* screen_pos, f32 x);