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https://github.com/ACreTeam/ac-decomp
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link debug display
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@@ -4,8 +4,23 @@
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#include "types.h"
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#include "m_play.h"
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typedef struct debug_display_s Debug_display;
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extern void Debug_Display_output(GAME_PLAY*);
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struct debug_display_s{
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xyz_t pos;
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s_xyz rot;
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xyz_t scale;
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rgba8888_t color;
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s16 type;
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Debug_display* next;
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};
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extern void Debug_Display_init();
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extern Debug_display* Debug_Display_new(f32 posX, f32 posY, f32 posZ, f32 scaleX, f32 scaleY, f32 scaleZ,
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s16 rotX, s16 rotY, s16 rotZ, s8 r, s8 g, s8 b, s8 alpha, s16 type, GRAPH* graph);
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extern void Debug_Display_output(GAME_PLAY* play);
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extern Debug_display* debug_display;
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#endif
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