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https://github.com/ACreTeam/ac-decomp
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link m_play
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@@ -218,6 +218,10 @@ struct message_window_s {
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extern int mMsg_Get_Length_String(u8* buf, size_t buf_size);
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extern mMsg_Window_c* mMsg_Get_base_window_p();
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extern void mMsg_Set_free_str(mMsg_Window_c* msg, int free_str_no, u8* str, int str_size);
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extern void mMsg_ct(GAME_PLAY*);
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extern void mMsg_dt(GAME_PLAY*);
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extern void mMsg_Main(GAME_PLAY*);
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extern void mMsg_Draw(GAME_PLAY*);
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extern void mMsg_debug_draw(gfxprint_t* gfxprint);
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extern void mMsg_aram_init();
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extern void mMsg_aram_init2();
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