diff --git a/src/bg_item_clip.c_inc b/src/bg_item_clip.c_inc index c8c98e7d..0c9525f6 100644 --- a/src/bg_item_clip.c_inc +++ b/src/bg_item_clip.c_inc @@ -62,7 +62,7 @@ static void bit_cmn_single_draw(GAME* game, mActor_name_t fg_no, xyz_t* pos, f32 bIT_DRAW_AF_PROC draw_af, rgba_t* col); static int bIT_actor_player_drop_entry(GAME* game, mActor_name_t fg_item, int ut_x, int ut_z, s16 layer); static int BIT_actor_tree_cutcount_check(GAME* game, int ut_x, int ut_z); -static void bIT_actor_dig_hole_effect_entry(mActor_name_t fg_item, xyz_t* pos, u16 frames, u16 wait_frames); +static int bIT_actor_dig_hole_effect_entry(mActor_name_t fg_item, xyz_t* pos, u16 frames, u16 wait_frames); static void bIT_actor_bury_hole_effect_entry(mActor_name_t fg_item, xyz_t* pos, u16 frames); static void bIT_actor_fly_entry(mActor_name_t fg_item, xyz_t* pos, s16 angle_y); static int bIT_drop_entry_v1(mActor_name_t fg_item, xyz_t* pos, xyz_t* target_pos);