diff --git a/README.md b/README.md index 2198fc51..d7096272 100644 --- a/README.md +++ b/README.md @@ -90,8 +90,7 @@ Building ``` - Copy your game's disc image to `orig/GAFE01_00`. - - Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC - - After the initial build, the disc image can be deleted to save space. + - Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ - Configure: @@ -122,5 +121,4 @@ Credits ======= - jamchamb, Cuyler36, NWPlayer123 and fraser125 for past documentation of Animal Crossing. -- SeekyCt for [ppcdis](https://github.com/SeekyCt/ppcdis/) and helping setting up the project. -- msg for helping with *tools/map.py*. +- encounter and NWPlayer123 for [dtk-template](https://github.com/encounter/dtk-template) and setting up the current build system. diff --git a/assets/objdiff.png b/assets/objdiff.png index 080e335b..5f70b2fc 100644 Binary files a/assets/objdiff.png and b/assets/objdiff.png differ diff --git a/configure.py b/configure.py index 54d422f6..90b36d8e 100644 --- a/configure.py +++ b/configure.py @@ -1451,7 +1451,7 @@ config.libs = [ Object(Matching, "game/m_scene_ftr.c"), Object(NonMatching, "game/m_scene_table.c"), Object(Matching, "game/m_select.c"), - Object(NonMatching, "game/m_shop.c"), + Object(Equivalent, "game/m_shop.c"), Object(Matching, "game/m_skin_matrix.c"), Object(Matching, "game/m_snowman.c"), Object(Matching, "game/m_soncho.c"),