From 7d4cda852a25d17f97a71317e59c039186dd777e Mon Sep 17 00:00:00 2001 From: Prakxo Date: Sun, 29 Oct 2023 22:03:59 +0100 Subject: [PATCH] remove game bss hack --- rel/game.c | 23 ++++++----------------- 1 file changed, 6 insertions(+), 17 deletions(-) diff --git a/rel/game.c b/rel/game.c index 67052d80..f6b50fe0 100644 --- a/rel/game.c +++ b/rel/game.c @@ -10,29 +10,18 @@ #include "THA_GA.h" #include "libjsys/jsyswrapper.h" -GAME* game_class_p; -u8 game_GameFrame; -f32 game_GameFrameF; -f32 game_GameFrame_2F; -f32 game_GameFrame__1F; +GAME* gamePT = NULL; static u16 last_button[MAXCONTROLLERS]; static u16 last_now_button[MAXCONTROLLERS]; static u16 last_on_trigger[MAXCONTROLLERS]; -GAME* gamePT; +u8 game_GameFrame; +f32 game_GameFrameF; +f32 game_GameFrame_2F; +f32 game_GameFrame__1F; -BSS_ORDER_GROUP_START - BSS_ORDER_ITEM(gamePT) - BSS_ORDER_ITEM(last_now_button) - BSS_ORDER_ITEM(last_on_trigger) - BSS_ORDER_ITEM(last_button) - BSS_ORDER_ITEM(game_GameFrame) - BSS_ORDER_ITEM(game_GameFrameF) - BSS_ORDER_ITEM(game_GameFrame_2F) - BSS_ORDER_ITEM(game_GameFrame__1F) - BSS_ORDER_ITEM(game_class_p) -BSS_ORDER_GROUP_END +GAME* game_class_p; static void game_move_first(GAME* this) { if (zurumode_flag) {