From 7f5cc03b1dafc006c6bbd52c1a8fe4d72c2b33d9 Mon Sep 17 00:00:00 2001 From: tk Date: Thu, 23 Apr 2026 23:08:19 -0400 Subject: [PATCH] Correctly typecast aNPC_SCHEDULE_PROC variable. --- src/actor/npc/ac_npc_totakeke.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/actor/npc/ac_npc_totakeke.c b/src/actor/npc/ac_npc_totakeke.c index 214a64cf..76efeede 100644 --- a/src/actor/npc/ac_npc_totakeke.c +++ b/src/actor/npc/ac_npc_totakeke.c @@ -61,7 +61,7 @@ static void aNTT_actor_ct(ACTOR *actorx, GAME *game) { xyz_t wpos; NPC_TOTAKEKE_ACTOR *totakeke = (NPC_TOTAKEKE_ACTOR *)actorx; - totakeke->npc_class.schedule.schedule_proc = aNTT_schedule_proc; + totakeke->npc_class.schedule.schedule_proc = (aNPC_SCHEDULE_PROC)aNTT_schedule_proc; CLIP(npc_clip)->ct_proc(actorx, game, &ct_data); totakeke->npc_class.palActorIgnoreTimer = -1; totakeke->npc_class.condition_info.hide_flg = FALSE;