From 94355923809ebfdbea8bd999d813b73f2d6cb39b Mon Sep 17 00:00:00 2001 From: tk Date: Thu, 23 Apr 2026 22:25:16 -0400 Subject: [PATCH] Use macro to have both aHT1_GetDefaultAngle signatures. --- src/actor/npc/ac_harvest_npc1.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/actor/npc/ac_harvest_npc1.c b/src/actor/npc/ac_harvest_npc1.c index 9aa4c4ba..0a672f62 100644 --- a/src/actor/npc/ac_harvest_npc1.c +++ b/src/actor/npc/ac_harvest_npc1.c @@ -93,9 +93,10 @@ static void aHT1_actor_move(ACTOR* actorx, GAME* game) { NPC_CLIP->move_proc(actorx, game); } -static s16 aHT1_GetDefaultAngle(NPC_HARVEST_NPC1_ACTOR* actor) { +static s16 aHT1_GetDefaultAngle() { return 0; } +#define aHT1_GetDefaultAngle(...) aHT1_GetDefaultAngle() static void aHT1_actor_draw(ACTOR* actorx, GAME* game) { NPC_CLIP->draw_proc(actorx, game);