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Implement & link ac_uki, player refactors
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@@ -91,6 +91,8 @@ typedef u32 unknown;
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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#define FLOOR(n, f) (((n) / (f)) * (f))
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#define F32_IS_ZERO(v) (fabsf(v) < 0.008f)
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/* ARGB8 color format (32 bits) to RGB5A3 color format (16 bits) */
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