Implement and link ac_s_car

This commit is contained in:
Hexalotl
2024-02-28 00:40:24 -08:00
parent 210bcaaf3a
commit 9be33584dc
9 changed files with 203 additions and 1 deletions
+1 -1
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@@ -2,7 +2,7 @@
#define AC_S_CAR_H
#include "types.h"
#include "m_actor.h"
#include "ac_structure.h"
#ifdef __cplusplus
extern "C" {
+1
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@@ -15,6 +15,7 @@ enum effect_type {
eEC_EFFECT_MUKA,
eEC_EFFECT_WARAU,
/* TODO: finish */
eEC_EFFECT_CAR_SPARKLE = 90,
eEC_DOUZOU_LIGHT = 101,
eEC_HEM_LIGHT = 123,
+5
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@@ -379,6 +379,11 @@ typedef struct ghost_event_s {
#define mEv_DESGINER_NUM 3
typedef struct designer_common_s {
int button_presses;
int _04;
} mEv_dsg_common_c;
typedef struct kabu_peddler_event_s {
PersonalID_c spoken_pids[TOTAL_PLAYER_NUM];
} mEv_kabu_peddler_c;
+4
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@@ -52,6 +52,10 @@ typedef struct rgba_t { //can be put in other place
u8 r, g, b, a;
} rgba_t;
typedef struct rgb_t {
uint r, g, b;
} rgb_t;
typedef struct {
xyz_t position;
s_xyz angle;
+1
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@@ -2711,6 +2711,7 @@ extern int mNT_check_unknown(mActor_name_t item_no);
#define DUMMY_RESERVE 0xF102
#define DUMMY_SHRINE 0xF103
#define DUMMY_BROKER_SHOP 0xF104
#define DUMMY_CAR 0xF106
#define DUMMY_RADIO 0xF109
#define DUMMY_YATAI 0xF10A
#define DUMMY_TUKIMI 0xF10A