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https://github.com/ACreTeam/ac-decomp
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Match Zarigani
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@@ -127,7 +127,8 @@ typedef struct _FISH_PRIVATE_DATA {
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s16 _63E;
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s16 _640;
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s16 _642;
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} MUSEUM_FISH_PRIVATE_DATA; // size 644
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s16 _644;
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} MUSEUM_FISH_PRIVATE_DATA; // size 648
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// Holds data for the underwater grass
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typedef YET_SKELETON MUSEUM_FISH_KUSA_DATA;
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@@ -431,7 +432,7 @@ void mfish_zarigani_stand_process();
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void mfish_zarigani_jump_process_init();
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void mfish_zarigani_jump_process();
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void mfish_zarigani_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_zarigani_before_disp(GAME* game, cKF_SkeletonInfo_R_c* keyframe, int joint_num, Gfx** joint_m, u8* joint_f,
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BOOL mfish_zarigani_before_disp(GAME* game, cKF_SkeletonInfo_R_c* keyframe, int joint_num, Gfx** joint_m, u8* joint_f,
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void* arg, s_xyz* joint1, xyz_t* trans);
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void mfish_zarigani_dw(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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