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Implement & link ac_airplane.c
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@@ -16,6 +16,9 @@ typedef struct math_3d_pipe_s {
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} Math3D_pipe_c;
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extern f32 Math3DVecLength(xyz_t* vec);
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extern void sMath_RotateX(xyz_t* pos, f32 rad);
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extern void sMath_RotateY(xyz_t* pos, f32 rad);
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extern void sMath_RotateZ(xyz_t* pos, f32 rad);
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extern xyz_t ZeroVec;
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