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Implement (nonmatching) m_titledemo.c
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@@ -9,6 +9,9 @@ extern "C" {
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#endif
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extern PLAYER_ACTOR* get_player_actor_withoutCheck(GAME_PLAY* play);
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extern void mPlib_SetData1_controller_data_for_title_demo(f32 stick_x, f32 stick_y, int btn_a, int btn_b);
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extern void mPlib_SetData2_controller_data_for_title_demo(mActor_name_t tool);
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extern void mPlib_request_main_invade_type1(GAME_PLAY* play);
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#ifdef __cplusplus
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}
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