mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-07-07 12:03:27 -04:00
Implement & link ac_ev_ghost
This commit is contained in:
@@ -62,7 +62,7 @@ extern void mPlib_Object_Exchange_keep_new_PlayerMdl(GAME_PLAY* play);
|
||||
extern void mPlib_Object_Exchange_keep_new_PlayerTex(GAME_PLAY* play, int bank_id, int base_idx);
|
||||
extern void mPlib_Object_Exchange_keep_new_PlayerFaceTex(GAME_PLAY* play);
|
||||
extern void mPlib_Object_Exchange_keep_new_PlayerFacePallet(GAME_PLAY* play, int bank_id, int base_idx);
|
||||
extern void mPlib_request_main_give_type1(GAME_PLAY* play, mActor_name_t item, int mode, int present, int on_surface);
|
||||
extern void mPlib_request_main_give_type1(GAME* game, mActor_name_t item, int mode, int present, int on_surface);
|
||||
|
||||
#define GET_PLAYER_ACTOR(play) get_player_actor_withoutCheck(play)
|
||||
#define GET_PLAYER_ACTOR_NOW() get_player_actor_withoutCheck((GAME_PLAY*)gamePT)
|
||||
|
||||
Reference in New Issue
Block a user