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Link Famicom/famicom.cpp
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@@ -7,7 +7,7 @@
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#define MURA_GAME_NAME_SIZE 16
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static void* my_malloc(size_t size, u32 align) { return (*my_malloc_current->malloc_align)(size, align); }
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static void* my_malloc(size_t size, int align) { return (*my_malloc_current->malloc_align)(size, align); }
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static void my_free(void* ptr) { (*my_malloc_current->free)(ptr); }
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static int my_getmemblocksize(void* ptr) { return (*my_malloc_current->getmemblocksize)(ptr); }
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static int my_gettotalfreesize() { return (*my_malloc_current->gettotalfreesize)(); }
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