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https://github.com/ACreTeam/ac-decomp
synced 2026-08-29 15:49:13 -04:00
Implement & link ac_ins_mino
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@@ -183,7 +183,7 @@ static void Player_actor_informed_insects_Dig_scoop(ACTOR* actor) {
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xyz_t* pos = &main_scoop->target_pos;
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mFI_Wpos2UtNum(&ut_x, &ut_z, *pos);
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Common_Get(clip).insect_clip->set_pl_act_tim_proc(3, ut_x, ut_z);
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Common_Get(clip).insect_clip->set_pl_act_tim_proc(aINS_PL_ACT_DIG_SCOOP, ut_x, ut_z);
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}
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}
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@@ -159,7 +159,7 @@ static void Player_actor_informed_insects_Reflect_axe(ACTOR* actor, mPlayer_main
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int ut_z;
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mFI_Wpos2UtNum(&ut_x, &ut_z, main_axe->axe_common.target_pos);
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Common_Get(clip).insect_clip->set_pl_act_tim_proc(1, ut_x, ut_z);
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Common_Get(clip).insect_clip->set_pl_act_tim_proc(aINS_PL_ACT_REFLECT_AXE, ut_x, ut_z);
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}
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}
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}
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@@ -227,7 +227,7 @@ static void Player_actor_informed_insects_Reflect_scoop(ACTOR* actor) {
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xyz_t pos = main_scoop->target_pos;
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mFI_Wpos2UtNum(&ut_x, &ut_z, pos);
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Common_Get(clip).insect_clip->set_pl_act_tim_proc(2, ut_x, ut_z);
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Common_Get(clip).insect_clip->set_pl_act_tim_proc(aINS_PL_ACT_REFLECT_SCOOP, ut_x, ut_z);
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}
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}
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