diff --git a/src/actor/npc/ac_npc_ctrl.c_inc b/src/actor/npc/ac_npc_ctrl.c_inc index 7ad2a76a..f439d078 100644 --- a/src/actor/npc/ac_npc_ctrl.c_inc +++ b/src/actor/npc/ac_npc_ctrl.c_inc @@ -516,7 +516,7 @@ static int aNPC_setupActor_proc(GAME_PLAY* play, mActor_name_t name, s8 idx, int pos.y = mCoBG_GetBgY_OnlyCenter_FromWpos(pos, 0.0f); } - aNPC_setupActor_sub(play, idx, name, profile, &pos, mvlist_no, arg); + return aNPC_setupActor_sub(play, idx, name, profile, &pos, mvlist_no, arg); } #ifndef aNPC_NPC2 diff --git a/src/game/m_camera2.c b/src/game/m_camera2.c index 4c469b58..d0108615 100644 --- a/src/game/m_camera2.c +++ b/src/game/m_camera2.c @@ -223,7 +223,7 @@ static void Camera2_SetView(GAME_PLAY* play) { setLookAtView(view, &final_eye, &final_center, &camera->lookat.up); } -static f32 Camera2_BorderSize() { +static f32 Camera2_BorderSize(GAME_PLAY* play) { int type = mFI_GET_TYPE(mFI_GetFieldId()); f32 size = 110.0f;