Add definitions for flooring & walls, minor m_card work

This commit is contained in:
Cuyler36
2024-02-25 12:05:58 -05:00
parent e08ce97f5e
commit c70a6f0b52
19 changed files with 6930 additions and 5819 deletions
+28 -2
View File
@@ -11,9 +11,34 @@
extern "C" {
#endif
enum {
mCD_ERROR_NOT_ENABLED, // N [not enabled?]
mCD_ERROR_AREA, // A [area?]
mCD_ERROR_WRITE, // W [write]
mCD_ERROR_READ, // R [read?]
mCD_ERROR_CHECKSUM, // C [checksum]
mCD_ERROR_OUTDATED, // O [outdated]
mCD_ERROR_CREATE, // c [create]
mCD_ERROR_NUM
};
enum {
mCD_SPACE_BG_GET_SLOT,
mCD_SPACE_BG_MAIN,
mCD_SPACE_BG_NUM
};
#define mCD_RESULT_ERROR -1
#define mCD_RESULT_BUSY 0
#define mCD_RESULT_SUCCESS 1
#define mCD_MEMCARD_SECTORSIZE 0x2000
typedef struct {
mLd_land_info_c land;
PersonalID_c pid[PLAYER_NUM];
mLd_land_info_c land;
PersonalID_c pid[PLAYER_NUM];
} mCD_persistent_data_c;
extern s32 mCD_GetThisLandSlotNo_code(int* player_no, s32* slot_card_results);
@@ -28,6 +53,7 @@ extern void mCD_toNextLand();
extern int mCD_EraseBrokenLand_bg(void*);
extern int mCD_card_format_bg(u8);
#ifdef __cplusplus
}
#endif