diff --git a/src/actor/npc/ac_npc_totakeke.c b/src/actor/npc/ac_npc_totakeke.c index a80f7faa..90064d63 100644 --- a/src/actor/npc/ac_npc_totakeke.c +++ b/src/actor/npc/ac_npc_totakeke.c @@ -63,7 +63,7 @@ void aNTT_actor_ct(ACTOR *actorx, GAME *game) { CLIP(npc_clip)->ct_proc(actorx, game, &ct_data); totakeke->npc_class.palActorIgnoreTimer = -1; totakeke->npc_class.condition_info.hide_flg = FALSE; - totakeke->npc_class.collision.priority = 0; + totakeke->npc_class.collision.check_kind = aNPC_BG_CHECK_TYPE_NONE; actorx->world.position.y = mCoBG_GetBgY_OnlyCenter_FromWpos2(actorx->world.position, 0.0f); actorx->position_speed.y = 0.0f; actorx->gravity = 0.0f;