From c84af287c24aebaaca444e40278e278452cbb87f Mon Sep 17 00:00:00 2001 From: Cuyler36 Date: Mon, 6 Jan 2025 19:25:00 -0500 Subject: [PATCH] Fix build --- src/actor/npc/ac_npc_totakeke.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/actor/npc/ac_npc_totakeke.c b/src/actor/npc/ac_npc_totakeke.c index a80f7faa..90064d63 100644 --- a/src/actor/npc/ac_npc_totakeke.c +++ b/src/actor/npc/ac_npc_totakeke.c @@ -63,7 +63,7 @@ void aNTT_actor_ct(ACTOR *actorx, GAME *game) { CLIP(npc_clip)->ct_proc(actorx, game, &ct_data); totakeke->npc_class.palActorIgnoreTimer = -1; totakeke->npc_class.condition_info.hide_flg = FALSE; - totakeke->npc_class.collision.priority = 0; + totakeke->npc_class.collision.check_kind = aNPC_BG_CHECK_TYPE_NONE; actorx->world.position.y = mCoBG_GetBgY_OnlyCenter_FromWpos2(actorx->world.position, 0.0f); actorx->position_speed.y = 0.0f; actorx->gravity = 0.0f;