Implement & link ac_taisou_npc0

This commit is contained in:
Cuyler36
2025-06-15 02:11:03 -04:00
parent c1503d0031
commit ce3abb3b57
9 changed files with 687 additions and 28 deletions
+2 -2
View File
@@ -727,7 +727,7 @@ static void mSCR_talk_inspection(TAISOU_NPC0_ACTOR* taisou_actor, GAME_PLAY* pla
Common_Get(clip).handOverItem_clip->player_after_mode = 8;
mDemo_Set_OrderValue(mDemo_ORDER_NPC0, 9, 3);
mMsg_Unset_LockContinue(msg_win);
taisou_actor->npc_actor_class.talk_info.default_animation = 30;
taisou_actor->npc_class.talk_info.default_animation = aNPC_ANIM_GET_PULL_WAIT1;
}
break;
}
@@ -744,7 +744,7 @@ static void mSCR_talk_inspection(TAISOU_NPC0_ACTOR* taisou_actor, GAME_PLAY* pla
case 4: {
if (Common_Get(clip).handOverItem_clip->master_actor == NULL) {
taisou_actor->npc_actor_class.talk_info.default_animation = -1;
taisou_actor->npc_class.talk_info.default_animation = -1;
mDemo_Set_OrderValue(mDemo_ORDER_NPC0, 9, 0);
if (radiocard->days >= mSC_RADIO_DAYS) {