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Implement & link famicom.cpp
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@@ -126,10 +126,12 @@ public:
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return JUTGamePad::sClampMode;
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}
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static s8 getPortStatus(EPadPort port) {
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/* @HACK - This gets inlined when defined -- JSystem might have precompiled headers */
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static s8 getPortStatus(EPadPort port);
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/*{
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JUT_ASSERT(0 <= port && port < 4);
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return mPadStatus[port].err;
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}
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}*/
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bool isPushing3ButtonReset() const {
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bool pushing = false;
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