Implement & link famicom.cpp

This commit is contained in:
Cuyler36
2024-01-29 20:31:47 -05:00
parent 7788f50a59
commit d08076381b
39 changed files with 4048 additions and 119 deletions
+5 -5
View File
@@ -323,23 +323,23 @@ extern void JW_getPadStatus(PADStatus* padStatus) {
}
extern int JW_JUTGamepad_getErrorStatus() {
return (s8)gamePad[0].mErrorStatus;
return (s8)((JUTGamePad*)gamePad)[0].mErrorStatus;
}
extern u32 JW_JUTGamepad_getButton() {
return gamePad[0].mButtons.mButton;
return ((JUTGamePad*)gamePad)[0].mButtons.mButton;
}
extern u32 JW_JUTGamepad_getTrigger() {
return gamePad[0].mButtons.mTrigger;
return ((JUTGamePad*)gamePad)[0].mButtons.mTrigger;
}
extern f32 JW_JUTGamepad_getSubStickValue() {
return gamePad[0].mSubStick.mValue;
return ((JUTGamePad*)gamePad)[0].mSubStick.mValue;
}
extern int JW_JUTGamepad_getSubStickAngle() {
return gamePad[0].mSubStick.mAngle;
return ((JUTGamePad*)gamePad)[0].mSubStick.mAngle;
}
static bool FrameDrawing = false;