diff --git a/src/actor/ac_birth_control.c b/src/actor/ac_birth_control.c index c4ce679a..156ccd42 100644 --- a/src/actor/ac_birth_control.c +++ b/src/actor/ac_birth_control.c @@ -256,7 +256,7 @@ static int aBC_chk_near_boat_block(BIRTH_CONTROL_ACTOR* birth_control, GAME_PLAY } static void aBC_set_boat(BIRTH_CONTROL_ACTOR* birth_control, GAME_PLAY* play) { - if (mEv_CheckTitleDemo() <= 0 && aBC_chk_near_boat_block(birth_control, play) == TRUE) { + if (mEv_CheckNotTitleDemo() && aBC_chk_near_boat_block(birth_control, play) == TRUE) { mActor_name_t* boat_ut_p = mFI_UtNum2UtFG(5 * UT_X_NUM + 5, 6 * UT_Z_NUM + 10); // Set boat at F-5, unit 5-10 (x-z) if (boat_ut_p != NULL) {