mirror of
https://github.com/ACreTeam/ac-decomp
synced 2026-07-04 03:12:50 -04:00
fix building, temporarily
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+4
-2
@@ -1,6 +1,6 @@
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#include "boot.h"
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static u8 nintendo_hi_0[0x9900];
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static u8 nintendo_hi_0[0x9900]; // This should be nintendo_hi_0.aw
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extern u32 *StringTable;
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u32 soundArenaAlloc(void){
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@@ -15,7 +15,7 @@ u32 convert_partial_address(u32 add){
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//TODO
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}
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int LoadStringTable(char table){ https://decomp.me/scratch/7syDa
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int LoadStringTable(char table){ //https://decomp.me/scratch/7syDa
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OSReport("ストリングテーブル読み込み開始\n");
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osGetTime();
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@@ -46,11 +46,13 @@ OSDVDFatalError();
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}
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void sound_initial(void){
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Na_InitAudio(audioFatalCallback, 0, 0, nintendo_hi_0, 0x66a0, 0);
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OSReport("sizeof(nintendo_hi_0)=%08x\n", 0x9900);
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OSReport("実際のnintendo_hi_0.awのサイズ=%08x \n", 0x66a0);
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OSReport("ニンテンド\x81\x5B発生タイムラグまで寝てます(%dms)\x1B\x5B\x6D\n", 0x9c4);
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msleep(0x9c4);
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}
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}
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