Implement move actor lists for scenes

This commit is contained in:
Cuyler36
2025-04-04 09:09:46 -04:00
parent b6cb7edd19
commit e376c52041
35 changed files with 1257 additions and 241 deletions
+8
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#include "m_field_make.h"
#include "m_random_field_h.h"
#include "m_name_table.h"
mFM_move_actor_data_c player_select4_actable[2] = {
{SP_NPC_RESTART, 0, 0, 2, 1, -1, 0, mRF_BLOCKKIND_NONE},
{RSV_NO, 0, 0, 0, 0, 0, 0, mRF_BLOCKKIND_NONE}
};