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Implement & link m_hand_ovl
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@@ -70,6 +70,7 @@ extern int mPlib_check_player_warp_forEvent(void);
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extern int mPlib_check_player_actor_main_index_Furniture_Move(GAME* game);
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extern int mPlib_request_main_sitdown_type1(GAME* game, int direct, const xyz_t* pos, int ftr_no);
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extern int mPlib_request_main_lie_bed_type1(GAME* game, int direct, const xyz_t* pos, int head_direct, int ftr_no);
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extern void mPlib_change_player_cloth(GAME* game, int idx);
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extern mPlayer_change_data_from_submenu_c* mPlib_Get_change_data_from_submenu_p();
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