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https://github.com/ACreTeam/ac-decomp
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link m_common_data.c
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@@ -36,6 +36,8 @@ typedef struct clip_s {
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/* 0x0E0 */ void* _0E0[(0x104 - 0x0E0) / sizeof(void*)];
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} Clip_c;
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extern void clip_clear();
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#ifdef __cplusplus
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}
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#endif
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@@ -176,7 +176,9 @@ typedef struct common_data_s {
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/* 0x02852E */ s16 goods_power;
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/* 0x028530 */ Door_data_c door_data; /* misc door data */
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/* 0x028544 */ Door_data_c structure_exit_door_data; /* door data for when exiting a building */
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/* 0x028558 */ u8 tmp1[0x0285C0 - 0x028558];
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/* 0x028558 */ u8 tmp1[0x028592 - 0x028558];
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/* 0x028592 */ mActor_name_t demo_profiles[2];
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/* 0x028596 */ u8 _28596[0x285C0 - 0x28596];
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/* 0x0285C0 */ s8 player_decoy_flag;
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/* 0x0285C1 */ u8 _285C1[0x028838 - 0x0285C1];
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/* 0x028838 */ s8 player_bee_swell_flag;
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@@ -250,8 +252,9 @@ extern common_data_t common_data;
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#define Save_GetPointer(name) (Common_GetPointer(save.save.name))
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#define Save_Set(name, value) (Common_Set(save.save.name, value))
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extern void common_data_init();
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extern void common_data_reinit();
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extern void common_data_init();
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extern void common_data_clear();
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#ifdef __cplusplus
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}
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