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Implement & link m_museum.c
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@@ -129,6 +129,7 @@ extern void mSP_RandomUmbSelect(mActor_name_t* item_buf, int item_buf_count);
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extern int mSP_GetShopLevel();
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extern u32 mSP_ItemNo2ItemPrice(mActor_name_t item_no);
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extern int mSP_SearchItemCategoryPriority(mActor_name_t item_no, int category, int priority, GAME* unused); // not sure if it's actually a GAME*
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extern mActor_name_t mSP_RandomOneFossilSelect(int multi_fossil);
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extern void mItemDebug_ItemDebugMain();
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extern void mItemDebug_ItemDebugDraw(gfxprint_t* gfxprint);
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