#ifndef AC_BOXTRICK01_H #define AC_BOXTRICK01_H #include "types.h" #include "m_actor.h" #ifdef __cplusplus extern "C" { #endif // sizeof(BoxTrick01_data_c) == 0x8 typedef struct box_trick_data_s { /* 0x0 */ u8 block_x; /* 0x1 */ u8 block_z; /* 0x4 */ void* data; } BoxTrick01_data_c; typedef struct box_trick01_s{ ACTOR actor_class; int block_x; int block_z; }BOXTRICK01_ACTOR; extern ACTOR_PROFILE BoxTrick01_Profile; #ifdef __cplusplus } #endif #endif