#ifndef AC_HOUSE_H #define AC_HOUSE_H #include "types.h" #include "m_actor.h" #include "ac_structure.h" #include "m_snowman.h" #include "m_event_map_npc.h" #ifdef __cplusplus extern "C" { #endif typedef STRUCTURE_ACTOR HOUSE_ACTOR; extern ACTOR_PROFILE House_Profile; #ifdef __cplusplus } #endif #endif