#ifndef AC_MIKUJI_H #define AC_MIKUJI_H #include "types.h" #include "ac_structure.h" #ifdef __cplusplus extern "C" { #endif typedef struct actor_mikuji_s MIKUJI_ACTOR; typedef void (*MIKUJI_PROC)(MIKUJI_ACTOR*, GAME_PLAY*); struct actor_mikuji_s{ STRUCTURE_ACTOR structure_class; }; extern ACTOR_PROFILE Mikuji_Profile; #ifdef __cplusplus } #endif #endif